Player Matchup

Betty la Bomba
Betty la Bomba
Rocks n Glocks7
Betty la Bomba
Level 155
Champion Stats
53W - 53L
1,567 SR
Queue Stats
383W - 346L
1,606 Elo+
Party 1
Androxus
Androxus
Solairee__
Androxus
Level 999
Champion Stats
419W - 312L
1,675 SR
Queue Stats
806W - 629L
1,625 Elo+
Solo
Grover
Grover
TrashInstaLocks
Grover
Level 217
Champion Stats
10W - 10L
1,547 SR
Queue Stats
145W - 98L
1,690 Elo+
Party 1
Fernando
Fernando
youssefyoussf
Fernando
Level 12
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Solo
Ying
Ying
zerrbino
Ying
Level 25
Champion Stats
4W - 5L
1,399 SR
Queue Stats
24W - 30L
1,440 Elo+
Solo
Team Averages
Level 282
1,538 SR
1,533 Elo+

VS

Team Averages
Level 171
1,679 SR
1,562 Elo+
Talus
Talus
Ponys_doos
Talus
Level 36
Champion Stats
18W - 4L
1,809 SR
Queue Stats
114W - 82L
1,659 Elo+
Party 2
Jenos
Jenos
PunishingBeast
Jenos
Level 31
Champion Stats
12W - 12L
1,742 SR
Queue Stats
106W - 101L
1,483 Elo+
Solo
Lex
Lex
SNK-MN12
Lex
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khan
Khan
Shadow6875432-
Khan
Level 755
Champion Stats
14W - 19L
1,663 SR
Queue Stats
317W - 275L
1,672 Elo+
Party 2
Kinessa
Kinessa
XGoldenGirl00X
Kinessa
Level 26
Champion Stats
25W - 20L
1,680 SR
Queue Stats
53W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Rocks n Glocks7
Betty la Bomba
48
8 / 1 / 3
1,974
329
35,935
16,190
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Androxus
Solairee__
Androxus
52
7 / 1 / 8
2,062
344
46,163
28,832
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

54
4 / 1 / 16
2,127
355
10,493
15,875
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
youssefyoussf
Fernando
14
3 / 0 / 3
1,954
326
9,428
10,787
5,096
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
19
3 / 1 / 11
1,915
319
17,525
7,592
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
26
2 / 5 / 0
1,294
216
25,698
22,662
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

27
0 / 3 / 3
1,178
196
8,917
12,954
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

4
0 / 8 / 2
626
104
5,447
20,909
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
1 / 4 / 0
1,102
184
17,236
47,626
15,206
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

23
1 / 5 / 1
779
130
21,978
15,393
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
25s
66
Kill Participation
10
25
Kills
4
4
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Talus
2
5
0
0.4
L
0
3
3
0.5
W
Betty la Bomba
Rocks n Glocks7
Betty la Bomba
8
1
3
9.5
L
0
8
2
0.13
L
1
4
0
0.25
W
Androxus
Solairee__
Androxus
7
1
8
11
W
4
1
16
12
L
1
5
1
0.3
W
Fernando
youssefyoussf
Fernando
3
0
3
4.5
W
Ying
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,544
Damage
79,276
79,276
Taken
119,544
5,096
Shielding
15,206
68,071
Healing
51,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
25,698
23,893
0
3,670
22,662
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,917
7,617
28,604
6,288
12,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Betty la Bomba
Rocks n Glocks7
Betty la Bomba
35,935
23,550
0
2,951
16,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,447
5,447
0
363
20,909
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
17,236
14,116
1,626
10,748
47,626
15,206
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
Solairee__
Androxus
46,163
38,453
0
1,313
28,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,493
7,599
37,944
12,074
15,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
21,978
8,838
0
0
15,393
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
youssefyoussf
Fernando
9,428
7,178
0
960
10,787
5,096
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
17,525
15,025
9,732
3,097
7,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role