Player Matchup

Octavia
Octavia
Alex02120
Octavia
Level 830
Champion Stats
28W - 39L
1,492 SR
Queue Stats
1,223W - 1,229L
1,532 Elo+
Solo
Willo
Willo
AloneW00LF
Willo
Level 90
Champion Stats
0W - 1L
1,244 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Fernando
Fernando
DAleKunZ
Fernando
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 1
Maeve
Maeve
MacLuv
Maeve
Level 99
Champion Stats
2W - 1L
1,849 SR
Queue Stats
18W - 24L
1,396 Elo+
Solo
Moji
Moji
SCHEIDT1234
Moji
Level 169
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 1
Team Averages
Level 264
1,517 SR
1,434 Elo+

VS

Team Averages
Level 224
1,604 SR
1,512 Elo+
Fernando
Fernando
Era_Matheus10
Fernando
Level 95
Champion Stats
60W - 48L
1,563 SR
Queue Stats
294W - 278L
1,417 Elo+
Solo
Maeve
Maeve
Misterio623
Maeve
Level 70
Champion Stats
4W - 0L
1,884 SR
Queue Stats
12W - 8L
1,609 Elo+
Solo
Lian
Lian
RyzeHope
Lian
Level 118
Champion Stats
73W - 62L
1,554 SR
Queue Stats
523W - 516L
1,569 Elo+
Solo
Koga
Koga
mari-comissaria
Koga
Level 209
Champion Stats
101W - 94L
1,529 SR
Queue Stats
636W - 623L
1,460 Elo+
Solo
Grover
Grover
venti7
Grover
Level 626
Champion Stats
13W - 14L
1,492 SR
Queue Stats
104W - 108L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Alex02120
Octavia
60
1 / 9 / 6
1,525
139
31,377
24,087
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Willo
47
7 / 9 / 6
1,947
177
58,040
28,652
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
DAleKunZ
Fernando
57
2 / 9 / 6
2,396
218
41,147
93,411
72,306
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
MacLuv
Maeve
37
6 / 9 / 3
1,820
165
37,495
38,141
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 25% while Prowl is active.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

53
6 / 10 / 7
2,197
200
27,722
46,125
3,630

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Era_Matheus10
Fernando
56
5 / 3 / 12
3,828
348
40,063
56,001
80,204
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
19 / 5 / 7
3,370
306
50,336
32,229
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Lian
31
9 / 4 / 12
3,134
285
57,045
23,147
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

55
11 / 8 / 10
3,210
292
54,664
41,012
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
venti7
Grover
57
1 / 3 / 26
3,402
309
28,308
43,392
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 5s
Objective Time
11m 30s
50
Kill Participation
112
22
Kills
45
46
Deaths
23
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Octavia
Alex02120
Octavia
1
9
6
0.44
L
Willo
7
9
6
1.11
L
Fernando
DAleKunZ
Fernando
2
9
6
0.56
W
Fernando
Era_Matheus10
Fernando
5
3
12
3.67
L
Maeve
MacLuv
Maeve
6
9
3
0.83
W
19
5
7
4.5
W
Lian
9
4
12
3.75
L
6
10
7
0.95
W
11
8
10
2
W
Grover
venti7
Grover
1
3
26
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,781
Damage
230,416
230,416
Taken
195,781
75,936
Shielding
80,204
95,905
Healing
130,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Alex02120
Octavia
31,377
26,540
1,849
4,435
24,087
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
58,040
35,170
0
1,289
28,652
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
DAleKunZ
Fernando
41,147
30,401
0
5,910
93,411
72,306
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Era_Matheus10
Fernando
40,063
21,702
0
6,643
56,001
80,204

Level 1

Level 2

L
Maeve
MacLuv
Maeve
37,495
35,631
0
9,531
38,141
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
50,336
44,320
822
15,919
32,229
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
57,045
55,272
0
2,134
23,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,722
27,722
52,765
20,126
46,125
3,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
54,664
50,164
1,259
7,436
41,012
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
venti7
Grover
28,308
23,358
62,188
34,237
43,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role