Player Matchup

Ying
Ying
ReporteDelClima
Ying
Level 170
Champion Stats
3W - 5L
1,297 SR
Queue Stats
141W - 153L
1,594 Elo+
Solo
Torvald
Torvald
XXChromo
Torvald
Level 56
Champion Stats
20W - 18L
1,559 SR
Queue Stats
101W - 117L
1,481 Elo+
Solo
Kinessa
Kinessa
ibarraprotemato
Kinessa
Level 192
Champion Stats
2W - 2L
1,948 SR
Queue Stats
139W - 139L
1,549 Elo+
Solo
Zhin
Zhin
jhosepc
Zhin
Level 270
Champion Stats
80W - 54L
1,653 SR
Queue Stats
441W - 401L
1,579 Elo+
Party 2
Koga
Koga
matrixjose
Koga
Level 177
Champion Stats
70W - 57L
1,611 SR
Queue Stats
199W - 173L
1,615 Elo+
Party 2
Team Averages
Level 173
1,613 SR
1,564 Elo+

VS

Team Averages
Level 184
1,660 SR
1,611 Elo+
Moji
Moji
TripShell
Moji
Level 62
Champion Stats
13W - 10L
1,665 SR
Queue Stats
27W - 37L
1,567 Elo+
Solo
Talus
Talus
XSaviorjesus
Talus
Level 104
Champion Stats
14W - 8L
1,662 SR
Queue Stats
116W - 98L
1,614 Elo+
Solo
Koga
Koga
Xander_1205
Koga
Level 125
Champion Stats
5W - 5L
1,764 SR
Queue Stats
38W - 38L
1,661 Elo+
Party 1
Atlas
Atlas
Yahir407
Atlas
Level 158
Champion Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,596 Elo+
Party 1
Kinessa
Kinessa
cherrywint
Kinessa
Level 470
Champion Stats
13W - 16L
1,709 SR
Queue Stats
92W - 81L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 4 / 6
1,532
219
23,084
18,302
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Torvald
XXChromo
Torvald
48
1 / 6 / 1
1,350
193
20,352
24,548
47,926
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

46
2 / 8 / 0
850
121
31,255
24,133
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Zhin
jhosepc
Zhin
43
4 / 6 / 2
1,584
226
27,619
28,121
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

36
4 / 7 / 2
1,781
254
40,121
28,852
0
Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
13
1 / 2 / 12
2,270
324
4,480
20,313
19,881

Level 1

Level 5

Level 2

Level 4

Level 3

Level 1

57
17 / 2 / 4
2,591
370
44,931
25,130
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

50
7 / 3 / 9
2,223
318
37,751
25,853
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Atlas
Yahir407
Atlas
54
2 / 2 / 8
2,288
327
16,285
61,706
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Kinessa
cherrywint
Kinessa
55
4 / 3 / 15
2,015
288
20,509
9,429
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
6m 1s
23
Kill Participation
79
12
Kills
31
31
Deaths
12
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Moji
1
2
12
3.5
W
17
2
4
9.5
L
Torvald
XXChromo
Torvald
1
6
1
0.25
W
7
3
9
3.83
W
Atlas
Yahir407
Atlas
2
2
8
3
W
Kinessa
cherrywint
Kinessa
4
3
15
3.83
L
2
8
0
0.25
L
Zhin
jhosepc
Zhin
4
6
2
0.83
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,431
Damage
123,956
123,956
Taken
142,431
47,926
Shielding
19,881
40,447
Healing
82,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,084
12,040
25,577
7,037
18,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
4,480
4,480
47,856
13,566
20,313
19,881
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,931
41,921
1,072
12,259
25,130
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
XXChromo
Torvald
20,352
17,629
1,260
0
24,548
47,926
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
37,751
34,601
0
6,400
25,853
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
Yahir407
Atlas
16,285
16,285
0
1,152
61,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
cherrywint
Kinessa
20,509
13,554
0
590
9,429
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,255
24,929
0
2,633
24,133
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
jhosepc
Zhin
27,619
23,031
0
2,253
28,121
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,121
33,704
0
1,687
28,852
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role