Player Matchup

Tyra
Tyra
Bronze IV
BeltaKidNunu
Tyra
Bronze IV
Level 99
Champion Stats
5W - 4L
1,567 SR
Queue Stats
9W - 10L
1,253 Elo+
Solo
Seris
Seris
Silver I
LaCOUISSE44
Seris
Silver I
Level 60
Champion Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,429 Elo+
Party 2
Androxus
Androxus
Gold V
MadSho0ter
Androxus
Gold V
Level 999
Champion Stats
34W - 24L
1,584 SR
Queue Stats
140W - 125L
1,516 Elo+
Solo
Ruckus
Ruckus
Bronze I
SharurOnMTV
Ruckus
Bronze I
Level 41
Champion Stats
4W - 1L
1,500 SR
Queue Stats
8W - 12L
1,304 Elo+
Solo
Bomb King
Bomb King
Gold V
parzival95n
Bomb King
Gold V
Level 133
Champion Stats
5W - 7L
1,521 SR
Queue Stats
40W - 53L
1,423 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 266
1,534 SR
1,385 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 437
1,568 SR
1,380 Elo+
Koga
Koga
Gold V
Aboud456n
Koga
Gold V
Level 999
Champion Stats
8W - 9L
1,596 SR
Queue Stats
1,057W - 1,057L
1,521 Elo+
Party 1
Fernando
Fernando
Silver II
GenChan
Fernando
Silver II
Level 63
Champion Stats
1W - 1L
1,389 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Imani
Imani
Silver II
LayerProffesion
Imani
Silver II
Level 90
Champion Stats
3W - 4L
1,796 SR
Queue Stats
35W - 44L
1,408 Elo+
Party 3
Terminus
Terminus
Bronze IV
SeaGun228
Terminus
Bronze IV
Level 36
Champion Stats
0W - 2L
1,523 SR
Queue Stats
17W - 32L
1,191 Elo+
Party 3
Jenos
Jenos
Silver I
ahmad456n
Jenos
Silver I
Level 999
Champion Stats
6W - 6L
1,537 SR
Queue Stats
363W - 327L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
19 / 4 / 11
3,362
336
92,343
42,245
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

25
0 / 4 / 15
2,355
236
11,645
19,852
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Androxus
MadSho0ter
Androxus
55
9 / 5 / 8
2,587
259
42,956
24,737
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
30
6 / 4 / 15
2,655
266
43,441
46,397
15,423
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bomb King
parzival95n
Bomb King
34
8 / 3 / 9
2,408
241
48,157
23,619
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 375 after using Poppy Bomb.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
KinessaLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
NyxWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
9 / 6 / 4
3,160
316
46,508
49,032
0
Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
GenChan
Fernando
38
0 / 10 / 3
1,979
198
26,594
77,160
71,740
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

49
6 / 6 / 5
2,285
229
61,304
29,916
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Terminus
SeaGun228
Terminus
26
2 / 10 / 2
1,838
184
11,204
53,826
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
ahmad456n
Jenos
59
3 / 9 / 12
2,336
234
11,240
28,608
5,840
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
3m 34s
100
Kill Participation
46
42
Kills
20
20
Deaths
41
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Koga
9
6
4
1.83
W
19
4
11
6.13
L
Fernando
GenChan
Fernando
0
10
3
0.15
W
0
4
15
1.88
L
6
6
5
1.42
W
Androxus
MadSho0ter
Androxus
9
5
8
2.6
L
Terminus
SeaGun228
Terminus
2
10
2
0.3
W
Ruckus
6
4
15
3.38
L
Jenos
ahmad456n
Jenos
3
9
12
1
W
Bomb King
parzival95n
Bomb King
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,542
Damage
156,850
156,850
Taken
238,542
15,423
Shielding
77,580
88,156
Healing
91,918
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
46,508
43,455
0
6,291
49,032
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
92,343
52,999
462
9,414
42,245
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
GenChan
Fernando
26,594
18,152
0
10,697
77,160
71,740
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,645
10,165
42,460
8,864
19,852
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
61,304
44,961
0
5,741
29,916
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
MadSho0ter
Androxus
42,956
32,821
0
8,276
24,737
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
SeaGun228
Terminus
11,204
6,241
0
9,518
53,826
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Ruckus
43,441
30,919
0
8,065
46,397
15,423
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
ahmad456n
Jenos
11,240
7,663
50,874
8,797
28,608
5,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
parzival95n
Bomb King
48,157
46,044
0
10,615
23,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role