Player Matchup

Maeve
Maeve
BetaMaeveMain
Maeve
Level 32
Champion Stats
6W - 1L
2,141 SR
Queue Stats
17W - 10L
1,636 Elo+
Solo
Octavia
Octavia
KATSUYA01
Octavia
Level 25
Champion Stats
14W - 12L
1,459 SR
Queue Stats
20W - 20L
1,371 Elo+
Solo
Ying
Ying
NebulaEpsilon
Ying
Level 38
Champion Stats
3W - 1L
1,638 SR
Queue Stats
10W - 2L
1,744 Elo+
Party 1
Kasumi
Kasumi
Saniri
Kasumi
Level 57
Champion Stats
1W - 0L
1,559 SR
Queue Stats
6W - 2L
1,542 Elo+
Party 1
Fernando
Fernando
XxrFloraxX
Fernando
Level 50
Champion Stats
3W - 2L
1,476 SR
Queue Stats
5W - 5L
1,286 Elo+
Solo
Team Averages
Level 40
1,654 SR
1,516 Elo+

VS

Team Averages
Level 25
1,406 SR
1,542 Elo+
Ying
Ying
Dommwolf
Ying
Level 8
Champion Stats
0W - 1L
1,320 SR
Queue Stats
1W - 1L
1,766 Elo+
Solo
Pip
Pip
Mapkycc
Pip
Level 42
Champion Stats
2W - 2L
1,543 SR
Queue Stats
13W - 21L
1,534 Elo+
Solo
Koga
Koga
ameerabureesh
Koga
Level 15
Champion Stats
0W - 1L
1,200 SR
Queue Stats
2W - 3L
1,524 Elo+
Solo
yeiirXXL
Unknown
Level 15
Champion Stats
1W - 2L
1,419 SR
Queue Stats
11W - 15L
1,373 Elo+
Solo
Androxus
Androxus
Йамакаси
Androxus
Level 45
Champion Stats
20W - 26L
1,549 SR
Queue Stats
45W - 48L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
14 / 2 / 8
3,049
508
33,066
20,069
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Octavia
KATSUYA01
Octavia
15
6 / 3 / 5
2,547
425
21,389
20,469
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

32
11 / 1 / 19
3,696
616
45,551
17,881
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kasumi
Saniri
Kasumi
22
7 / 1 / 13
3,606
601
25,589
16,996
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
XxrFloraxX
Fernando
38
6 / 2 / 4
2,374
396
19,099
18,847
7,920
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
4
1 / 10 / 1
1,678
280
6,107
32,340
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Pip
42
2 / 7 / 1
2,409
402
17,840
27,905
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

15
2 / 12 / 1
2,349
392
19,572
31,088
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

yeiirXXL
Unknown
19
3 / 8 / 3
2,605
434
28,655
25,980
0

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

26
1 / 8 / 3
2,378
396
22,088
27,381
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
1m 28s
93
Kill Participation
18
44
Kills
9
9
Deaths
45
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
L
Ying
1
10
1
0.15
W
Octavia
KATSUYA01
Octavia
6
3
5
2.83
L
Pip
2
7
1
0.36
W
11
1
19
20.5
W
Kasumi
Saniri
Kasumi
7
1
13
13.5
W
Fernando
XxrFloraxX
Fernando
6
2
4
4
L
2
12
1
0.21
L
yeiirXXL
Unknown
3
8
3
0.56
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,694
Damage
94,262
94,262
Taken
144,694
7,920
Shielding
0
68,327
Healing
38,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,066
25,736
0
8,630
20,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
6,107
4,024
4,974
6,619
32,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
KATSUYA01
Octavia
21,389
21,389
739
5,160
20,469
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Pip
17,840
17,120
1,185
12,432
27,905
0

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
45,551
43,551
28,427
16,807
17,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kasumi
Saniri
Kasumi
25,589
23,223
0
3,726
16,996
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Fernando
XxrFloraxX
Fernando
19,099
8,478
0
4,838
18,847
7,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
19,572
19,572
0
4,758
31,088
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
yeiirXXL
Unknown
28,655
18,373
946
1,399
25,980
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,088
19,647
0
6,479
27,381
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role