Player Matchup

Zhin
Zhin
Silver III
BluvKen-_-
Zhin
Silver III
Level 204
Champion Stats
9W - 9L
1,618 SR
Queue Stats
40W - 49L
1,416 Elo+
Solo
Fernando
Fernando
Gold II
GiganticHammer
Fernando
Gold II
Level 68
Champion Stats
86W - 53L
1,706 SR
Queue Stats
142W - 121L
1,600 Elo+
Party 1
Tyra
Tyra
Platinum IV
Merzon
Tyra
Platinum IV
Level 999
Champion Stats
19W - 28L
1,631 SR
Queue Stats
375W - 379L
1,533 Elo+
Solo
Barik
Barik
Silver I
Soda_SafeTurtle
Barik
Silver I
Level 776
Champion Stats
8W - 17L
1,397 SR
Queue Stats
362W - 372L
1,461 Elo+
Solo
Furia
Furia
Platinum V
TaeeDan
Furia
Platinum V
Level 900
Champion Stats
255W - 207L
1,680 SR
Queue Stats
865W - 848L
1,496 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 589
1,606 SR
1,501 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 443
1,647 SR
1,520 Elo+
Talus
Talus
Platinum V
InfraSoul
Talus
Platinum V
Level 317
Champion Stats
1W - 2L
1,830 SR
Queue Stats
9W - 12L
1,520 Elo+
Solo
Jenos
Jenos
Gold I
Kevinmanuell35
Jenos
Gold I
Level 300
Champion Stats
256W - 241L
1,670 SR
Queue Stats
645W - 634L
1,565 Elo+
Party 2
Raum
Raum
Silver I
WIITAM
Raum
Silver I
Level 437
Champion Stats
13W - 29L
1,434 SR
Queue Stats
304W - 307L
1,467 Elo+
Solo
Dredge
Dredge
Gold II
Xochipillii
Dredge
Gold II
Level 647
Champion Stats
159W - 189L
1,649 SR
Queue Stats
870W - 842L
1,555 Elo+
Party 2
Inara
Inara
Gold V
tiagocaseres
Inara
Gold V
Level 515
Champion Stats
17W - 14L
1,653 SR
Queue Stats
259W - 308L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 9 / 9
3,711
218
104,218
64,236
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
22
12 / 5 / 10
3,665
216
117,366
127,320
72,200
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tyra
Merzon
Tyra
58
9 / 9 / 15
3,433
202
130,300
48,476
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

56
4 / 8 / 11
3,213
189
78,425
106,182
57,717
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Furia
TaeeDan
Furia
46
5 / 4 / 16
3,988
235
57,724
38,724
3,185
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
InfraSoul
Talus
47
14 / 13 / 6
3,885
229
84,524
66,325
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

38
7 / 7 / 18
4,183
246
54,438
38,666
11,345
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
WIITAM
Raum
56
6 / 7 / 20
4,106
242
78,646
166,351
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
33
6 / 10 / 5
3,630
214
105,067
65,270
6,215
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
2 / 7 / 11
4,136
243
62,263
151,421
28,092
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
8m 3s
105
Kill Participation
95
44
Kills
35
35
Deaths
44
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
14
9
9
2.06
W
Fernando
12
5
10
3.4
L
Talus
InfraSoul
Talus
14
13
6
1.31
L
7
7
18
2.29
W
Tyra
Merzon
Tyra
9
9
15
1.83
W
4
8
11
1.19
W
Furia
TaeeDan
Furia
5
4
16
3.25
L
Raum
WIITAM
Raum
6
7
20
2.29
L
Dredge
6
10
5
0.85
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

488,033
Damage
384,938
384,938
Taken
488,033
133,102
Shielding
45,652
263,489
Healing
257,549
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
104,218
85,301
0
6,155
64,236
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
117,366
69,653
0
11,983
127,320
72,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
InfraSoul
Talus
84,524
71,904
0
12,533
66,325
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
54,438
28,178
136,374
16,406
38,666
11,345
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Tyra
Merzon
Tyra
130,300
79,280
0
4,370
48,476
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
78,425
78,425
0
17,235
106,182
57,717
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Furia
TaeeDan
Furia
57,724
41,812
195,262
28,484
38,724
3,185
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Raum
WIITAM
Raum
78,646
60,867
40,630
31,383
166,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
105,067
77,219
0
11,470
65,270
6,215
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
62,263
39,423
0
8,753
151,421
28,092
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role