Player Matchup

Ruckus
Ruckus
FLatin67
Ruckus
Level 141
Champion Stats
5W - 16L
1,321 SR
Queue Stats
147W - 143L
1,481 Elo+
Solo
Lillith
Lillith
Krumi B
Lillith
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Drogoz
Drogoz
RenzoTetsuo
Drogoz
Level 101
Champion Stats
93W - 68L
1,592 SR
Queue Stats
298W - 301L
1,488 Elo+
Solo
Tyra
Tyra
Walt3rWh1te
Tyra
Level 230
Champion Stats
1W - 2L
1,500 SR
Queue Stats
73W - 57L
1,583 Elo+
Solo
Octavia
Octavia
ZeeshanXek
Octavia
Level 93
Champion Stats
0W - 2L
1,261 SR
Queue Stats
35W - 26L
1,665 Elo+
Solo
Team Averages
Level 126
1,435 SR
1,542 Elo+

VS

Team Averages
Level 117
1,513 SR
1,557 Elo+
Dredge
Dredge
ARC1456
Dredge
Level 171
Champion Stats
348W - 351L
1,581 SR
Queue Stats
487W - 482L
1,557 Elo+
Solo
Rei
Rei
Achillesbadheel
Rei
Level 41
Champion Stats
11W - 8L
1,552 SR
Queue Stats
111W - 91L
1,543 Elo+
Solo
Androxus
Androxus
DerekLaLey
Androxus
Level 245
Champion Stats
10W - 3L
1,636 SR
Queue Stats
23W - 15L
1,567 Elo+
Solo
Ying
Ying
MyRevision
Ying
Level 81
Champion Stats
21W - 14L
1,528 SR
Queue Stats
168W - 153L
1,553 Elo+
Solo
Barik
Barik
uk1y0
Barik
Level 49
Champion Stats
1W - 1L
1,269 SR
Queue Stats
44W - 44L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
FLatin67
Ruckus
24
2 / 11 / 2
2,080
231
33,076
63,722
23,265
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Lillith
Krumi B
Lillith
53
3 / 9 / 4
2,115
235
19,665
39,534
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Drogoz
26
3 / 9 / 2
1,826
203
52,316
28,310
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 96%.

Level 4

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

59
3 / 13 / 0
1,424
158
16,727
39,212
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Octavia
ZeeshanXek
Octavia
58
4 / 7 / 2
934
104
37,737
33,426
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ARC1456
Dredge
42
6 / 6 / 4
2,173
241
35,740
18,205
3,148
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

24
6 / 1 / 26
2,819
313
31,192
32,310
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
DerekLaLey
Androxus
48
8 / 3 / 13
2,285
254
33,223
23,132
1,847
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

56
15 / 3 / 19
2,909
323
56,071
22,360
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
uk1y0
Barik
33
14 / 2 / 19
3,195
355
47,978
63,514
53,635
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
5m 6s
25
Kill Participation
130
15
Kills
49
49
Deaths
15
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Dredge
ARC1456
Dredge
6
6
4
1.33
W
6
1
26
19
W
Androxus
DerekLaLey
Androxus
8
3
13
4.83
L
Ruckus
FLatin67
Ruckus
2
11
2
0.27
L
Lillith
Krumi B
Lillith
3
9
4
0.56
W
15
3
19
8.17
L
Drogoz
3
9
2
0.44
L
3
13
0
0.23
L
Octavia
ZeeshanXek
Octavia
4
7
2
0.71
W
Barik
uk1y0
Barik
14
2
19
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,521
Damage
204,204
204,204
Taken
159,521
23,265
Shielding
58,630
39,139
Healing
114,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
ARC1456
Dredge
35,740
30,441
0
247
18,205
3,148
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
31,192
30,892
52,792
17,391
32,310
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
DerekLaLey
Androxus
33,223
28,730
0
2,615
23,132
1,847
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
FLatin67
Ruckus
33,076
20,776
0
2,630
63,722
23,265
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Krumi B
Lillith
19,665
13,837
26,378
640
39,534
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,071
31,793
29,626
8,248
22,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
52,316
28,280
0
3,238
28,310
0

Level 1

Level 1

L
16,727
8,894
0
2,521
39,212
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
ZeeshanXek
Octavia
37,737
34,625
0
3,732
33,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
uk1y0
Barik
47,978
47,978
0
3,293
63,514
53,635
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role