Player Matchup

Terminus
Terminus
Silver V
Anticristo51
Terminus
Silver V
Level 231
Champion Stats
3W - 4L
1,355 SR
Queue Stats
50W - 40L
1,494 Elo+
Solo
Fernando
Fernando
Silver V
ElectriCarry
Fernando
Silver V
Level 185
Champion Stats
1W - 0L
1,820 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 3
Buck
Buck
Qualifying
KinkedEarth
Buck
Qualifying
Level 661
Champion Stats
55W - 33L
1,737 SR
Queue Stats
284W - 244L
1,571 Elo+
Party 4
Corvus
Corvus
Gold V
PHD Floqqer
Corvus
Gold V
Level 235
Champion Stats
3W - 2L
1,737 SR
Queue Stats
106W - 120L
1,409 Elo+
Party 3
Lian
Lian
Qualifying
deividmartines0
Lian
Qualifying
Level 127
Champion Stats
7W - 9L
1,598 SR
Queue Stats
326W - 279L
1,624 Elo+
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 288
1,649 SR
1,440 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,545 SR
1,483 Elo+
Vora
Vora
Gold V
Dylsco
Vora
Gold V
Level 146
Champion Stats
1W - 1L
1,430 SR
Queue Stats
34W - 32L
1,529 Elo+
Party 2
Barik
Barik
Gold III
PhilDawg187
Barik
Gold III
Level 388
Champion Stats
16W - 23L
1,566 SR
Queue Stats
639W - 633L
1,428 Elo+
Party 1
Tyra
Tyra
Gold V
Schlumpdy
Tyra
Gold V
Level 107
Champion Stats
2W - 2L
1,636 SR
Queue Stats
34W - 33L
1,518 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Bronze II
Yoboy1872296
Betty la Bomba
Bronze II
Level 49
Champion Stats
10W - 9L
1,510 SR
Queue Stats
42W - 37L
1,421 Elo+
Party 1
Lillith
Lillith
Gold V
ih8noah
Lillith
Gold V
Level 121
Champion Stats
37W - 36L
1,585 SR
Queue Stats
263W - 275L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Anticristo51
Terminus
32
11 / 6 / 8
2,586
259
45,605
58,277
0
Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Fernando
ElectriCarry
Fernando
57
7 / 3 / 6
2,815
282
26,318
60,192
45,818
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
19 / 5 / 7
3,059
306
52,783
34,327
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Corvus
56
1 / 3 / 22
2,839
284
12,437
20,203
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

30
11 / 5 / 14
2,787
279
63,054
17,474
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
WilloSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
MojiAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Dylsco
Vora
56
11 / 9 / 5
3,508
351
53,691
39,737
2,700
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 12 / 3
1,709
171
25,432
53,628
37,761
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
45
8 / 10 / 6
2,865
287
52,688
42,649
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Betty la Bomba
Yoboy1872296
Betty la Bomba
38
2 / 11 / 2
1,430
143
26,305
34,740
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 4%.

Level 2

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Lillith
ih8noah
Lillith
55
2 / 7 / 13
1,966
197
32,357
29,443
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
1m 50s
106
Kill Participation
53
49
Kills
24
22
Deaths
49
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terminus
Anticristo51
Terminus
11
6
8
2.5
L
Vora
Dylsco
Vora
11
9
5
1.5
W
Fernando
ElectriCarry
Fernando
7
3
6
3.33
W
19
5
7
4.5
W
Corvus
1
3
22
4
L
1
12
3
0.21
L
Tyra
8
10
6
1.1
L
Betty la Bomba
Yoboy1872296
Betty la Bomba
2
11
2
0.27
W
11
5
14
3.6
L
Lillith
ih8noah
Lillith
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,197
Damage
190,473
190,473
Taken
200,197
45,818
Shielding
40,461
108,818
Healing
52,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Anticristo51
Terminus
45,605
21,591
0
10,040
58,277
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
Dylsco
Vora
53,691
37,474
586
9,704
39,737
2,700
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
Fernando
ElectriCarry
Fernando
26,318
19,093
0
3,311
60,192
45,818
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
52,783
42,785
0
9,598
34,327
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Corvus
12,437
9,675
73,357
11,267
20,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,432
25,432
0
1,799
53,628
37,761

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
52,688
42,316
0
3,191
42,649
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
Yoboy1872296
Betty la Bomba
26,305
14,840
0
1,967
34,740
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,054
58,429
0
1,245
17,474
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
ih8noah
Lillith
32,357
18,055
34,775
278
29,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role