Player Matchup

Seris
Seris
Gold V
Alldey
Seris
Gold V
Level 204
Champion Stats
3W - 3L
1,521 SR
Queue Stats
40W - 36L
1,593 Elo+
Solo
Barik
Barik
Gold III
Beelik
Barik
Gold III
Level 175
Champion Stats
8W - 5L
1,591 SR
Queue Stats
95W - 94L
1,468 Elo+
Solo
Skye
Skye
Gold II
Heal Bucket
Skye
Gold II
Level 352
Champion Stats
63W - 68L
1,566 SR
Queue Stats
1,216W - 1,150L
1,538 Elo+
Solo
Raum
Raum
Gold V
ScorpionxxD
Raum
Gold V
Level 999
Champion Stats
3W - 0L
1,738 SR
Queue Stats
545W - 547L
1,489 Elo+
Solo
Bomb King
Bomb King
Gold V
angelarias863
Bomb King
Gold V
Level 215
Champion Stats
2W - 0L
1,643 SR
Queue Stats
57W - 61L
1,491 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 389
1,612 SR
1,516 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 308
1,644 SR
1,497 Elo+
Ying
Ying
Gold V
Aspect Is Key
Ying
Gold V
Level 135
Champion Stats
3W - 8L
1,476 SR
Queue Stats
32W - 30L
1,515 Elo+
Party 1
Saati
Saati
Platinum II
CHUBBZDAGR802
Saati
Platinum II
Level 302
Champion Stats
56W - 50L
1,680 SR
Queue Stats
281W - 247L
1,550 Elo+
Solo
Gold IV
CoRoNeT SuNDeR2
Unknown
Gold IV
Level 999
Champion Stats
24W - 22L
1,570 SR
Queue Stats
1,047W - 1,024L
1,387 Elo+
Solo
Ash
Ash
Gold V
Ctrl ma nutz
Ash
Gold V
Level 66
Champion Stats
8W - 4L
1,728 SR
Queue Stats
20W - 19L
1,507 Elo+
Party 1
Kasumi
Kasumi
Qualifying
DARK_nsankov
Kasumi
Qualifying
Level 37
Champion Stats
0W - 1L
1,765 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Alldey
Seris
55
6 / 4 / 15
3,661
282
37,693
49,111
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Barik
Beelik
Barik
49
10 / 5 / 14
4,232
326
60,028
90,808
116,587
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
9 / 7 / 7
4,187
322
47,109
47,995
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

60
4 / 7 / 17
3,667
282
47,316
150,410
7,000
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bomb King
angelarias863
Bomb King
53
5 / 10 / 8
3,087
237
52,035
48,231
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
FernandoVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
InaraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 5 / 15
2,499
192
24,526
33,274
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
7 / 1 / 14
2,955
227
146,590
32,465
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
15 / 8 / 11
3,317
255
124,007
48,763
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

41
2 / 10 / 5
2,298
177
42,160
89,297
66,529
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Kasumi
32
5 / 10 / 8
2,025
156
49,272
40,382
750
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
2m 27s
95
Kill Participation
86
34
Kills
33
33
Deaths
34
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Seris
Alldey
Seris
6
4
15
3.38
L
4
5
15
2.3
W
Barik
Beelik
Barik
10
5
14
3.4
L
7
1
14
14
L
15
8
11
2.56
L
2
10
5
0.45
L
Kasumi
5
10
8
0.9
W
9
7
7
1.79
W
4
7
17
1.79
W
Bomb King
angelarias863
Bomb King
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,181
Damage
386,555
386,555
Taken
244,181
123,587
Shielding
67,279
221,911
Healing
119,142
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Alldey
Seris
37,693
30,231
71,059
26,011
49,111
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
24,526
24,526
86,549
22,280
33,274
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Beelik
Barik
60,028
60,028
0
14,623
90,808
116,587
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
146,590
129,437
0
5,738
32,465
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
124,007
93,113
0
30
48,763
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
42,160
41,360
0
153
89,297
66,529
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
49,272
41,142
0
4,392
40,382
750
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,109
30,695
41,552
20,706
47,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
47,316
36,501
16,335
21,317
150,410
7,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Bomb King
angelarias863
Bomb King
52,035
43,718
0
10,308
48,231
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role