Player Matchup

Koga
Koga
AlexMomo5009
Koga
Level 999
Champion Stats
103W - 105L
1,617 SR
Queue Stats
685W - 660L
1,650 Elo+
Party 2
Makoa
Makoa
HëartbrØkën
Makoa
Level 43
Champion Stats
16W - 9L
1,736 SR
Queue Stats
193W - 160L
1,656 Elo+
Party 2
Jenos
Jenos
KáÌTøX
Jenos
Level 999
Champion Stats
98W - 146L
1,565 SR
Queue Stats
478W - 413L
1,644 Elo+
Party 2
Androxus
Androxus
Mucskiii
Androxus
Level 451
Champion Stats
95W - 136L
1,549 SR
Queue Stats
1,503W - 1,481L
1,588 Elo+
Solo
Fernando
Fernando
alpacaozzyot
Fernando
Level 106
Champion Stats
18W - 9L
1,694 SR
Queue Stats
279W - 249L
1,640 Elo+
Solo
Team Averages
Level 520
1,632 SR
1,636 Elo+

VS

Team Averages
Level 537
1,648 SR
1,644 Elo+
Seris
Seris
HbnD
Seris
Level 486
Champion Stats
1W - 0L
1,500 SR
Queue Stats
569W - 551L
1,600 Elo+
Party 1
Koga
Koga
K0KUSHIB0U
Koga
Level 591
Champion Stats
4W - 2L
1,763 SR
Queue Stats
200W - 169L
1,671 Elo+
Solo
Terminus
Terminus
KapKanTM
Terminus
Level 326
Champion Stats
28W - 35L
1,560 SR
Queue Stats
335W - 345L
1,584 Elo+
Solo
Octavia
Octavia
RunWaves
Octavia
Level 482
Champion Stats
87W - 83L
1,644 SR
Queue Stats
810W - 788L
1,646 Elo+
Party 1
Ruckus
Ruckus
Zayrox62
Ruckus
Level 802
Champion Stats
14W - 6L
1,773 SR
Queue Stats
227W - 113L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 4 / 4
1,551
194
37,154
31,988
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

30
4 / 5 / 4
1,725
216
23,704
64,051
27,113
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Jenos
KáÌTøX
Jenos
58
0 / 4 / 3
1,548
194
5,785
15,291
7,090
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Mucskiii
Androxus
59
5 / 7 / 2
1,582
198
40,286
31,532
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
alpacaozzyot
Fernando
60
0 / 9 / 5
1,648
206
29,908
61,830
40,913
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
HbnD
Seris
59
3 / 2 / 8
2,461
308
15,840
17,916
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
11 / 3 / 6
2,467
308
70,433
32,167
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
KapKanTM
Terminus
50
4 / 0 / 9
2,540
318
37,666
37,048
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Octavia
RunWaves
Octavia
59
3 / 3 / 8
2,051
256
36,936
17,154
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ruckus
Zayrox62
Ruckus
58
8 / 3 / 8
2,229
279
43,817
32,552
9,415
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
6m 47s
31
Kill Participation
68
13
Kills
29
29
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Seris
HbnD
Seris
3
2
8
3.5
L
4
5
4
1.2
W
11
3
6
4.67
W
Terminus
KapKanTM
Terminus
4
0
9
8.5
L
Jenos
KáÌTøX
Jenos
0
4
3
0.38
L
Androxus
Mucskiii
Androxus
5
7
2
0.86
W
Octavia
RunWaves
Octavia
3
3
8
2.33
W
Ruckus
Zayrox62
Ruckus
8
3
8
4
L
Fernando
alpacaozzyot
Fernando
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,837
Damage
204,692
204,692
Taken
136,837
75,116
Shielding
9,415
87,013
Healing
86,814
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,154
34,004
0
3,946
31,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
HbnD
Seris
15,840
13,740
48,990
10,004
17,916
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
23,704
22,174
0
2,460
64,051
27,113
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
70,433
67,433
0
5,943
32,167
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Terminus
KapKanTM
Terminus
37,666
25,180
0
13,919
37,048
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
KáÌTøX
Jenos
5,785
4,765
74,508
3,144
15,291
7,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
Mucskiii
Androxus
40,286
30,034
0
384
31,532
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
RunWaves
Octavia
36,936
36,936
0
2,125
17,154
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Zayrox62
Ruckus
43,817
29,983
0
5,833
32,552
9,415
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
alpacaozzyot
Fernando
29,908
17,611
0
2,571
61,830
40,913
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role