Player Matchup

Jenos
Jenos
B0ng0B01
Jenos
Level 22
Champion Stats
6W - 4L
1,583 SR
Queue Stats
13W - 12L
1,567 Elo+
Solo
Furia
Furia
Starfalcon13576
Furia
Level 43
Champion Stats
1W - 1L
1,546 SR
Queue Stats
27W - 31L
1,393 Elo+
Solo
Inara
Inara
kingofgametoto1
Inara
Level 70
Champion Stats
1W - 0L
1,594 SR
Queue Stats
12W - 10L
1,769 Elo+
Solo
Koga
Koga
pigo1227
Koga
Level 22
Champion Stats
33W - 11L
1,514 SR
Queue Stats
34W - 13L
1,661 Elo+
Solo
Kinessa
Kinessa
たなかtanaka
Kinessa
Level 85
Champion Stats
4W - 1L
1,772 SR
Queue Stats
59W - 60L
1,537 Elo+
Solo
Team Averages
Level 48
1,602 SR
1,585 Elo+

VS

Team Averages
Level 20
1,729 SR
1,567 Elo+
Fernando
Fernando
DDPOD10
Fernando
Level 18
Champion Stats
2W - 1L
1,763 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Vora
Vora
SinuousCat66651
Vora
Level 40
Champion Stats
1W - 1L
1,951 SR
Queue Stats
16W - 16L
1,467 Elo+
Party 1
Octavia
Octavia
UnknownCalibre
Octavia
Level 15
Champion Stats
2W - 2L
1,380 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 1
Raum
Raum
YaoKeller
Raum
Level 14
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 1
Seris
Seris
xIZIxAseniox
Seris
Level 15
Champion Stats
5W - 4L
2,049 SR
Queue Stats
9W - 9L
1,909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
B0ng0B01
Jenos
9
4 / 3 / 27
4,942
549
59,138
24,721
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

44
9 / 7 / 21
4,958
551
67,494
43,603
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.15s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

48
9 / 6 / 14
2,519
280
47,386
102,072
30,982
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
11
22 / 7 / 14
5,413
601
98,078
33,814
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

54
14 / 7 / 18
4,871
541
121,103
31,646
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DDPOD10
Fernando
11
2 / 14 / 5
4,776
531
21,465
98,985
50,544
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

27
10 / 11 / 9
5,923
658
54,819
43,287
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

4
6 / 13 / 7
4,640
516
47,643
50,318
0
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Raum
10
3 / 11 / 11
5,050
561
48,795
155,496
11,088
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

13
9 / 9 / 10
5,012
557
63,134
45,113
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 57s
Objective Time
12m 42s
152
Kill Participation
72
58
Kills
30
30
Deaths
58
94
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jenos
B0ng0B01
Jenos
4
3
27
5.83
L
Fernando
DDPOD10
Fernando
2
14
5
0.32
L
10
11
9
1.32
W
9
7
21
2.79
L
6
13
7
0.73
L
Raum
3
11
11
0.77
W
9
6
14
2.67
W
Koga
22
7
14
4.14
L
9
9
10
1.56
W
14
7
18
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,199
Damage
235,856
235,856
Taken
393,199
30,982
Shielding
61,632
142,252
Healing
121,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
B0ng0B01
Jenos
59,138
22,915
79,824
15,658
24,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
DDPOD10
Fernando
21,465
15,642
700
6,805
98,985
50,544
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
54,819
41,855
1,537
11,618
43,287
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
67,494
45,839
29,440
8,088
43,603
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
47,643
27,981
2,439
9,394
50,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Raum
48,795
35,913
3,245
28,273
155,496
11,088

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
47,386
29,712
0
126
102,072
30,982

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Koga
98,078
74,734
0
3,920
33,814
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
63,134
54,020
41,196
16,395
45,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
121,103
96,832
0
5,196
31,646
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role