Player Matchup

Inara
Inara
Gold I
HybridZ04
Inara
Gold I
Level 494
Champion Stats
13W - 7L
1,605 SR
Queue Stats
233W - 214L
1,592 Elo+
Solo
Saati
Saati
Diamond IV
Linath
Saati
Diamond IV
Level 999
Champion Stats
102W - 113L
1,633 SR
Queue Stats
855W - 822L
1,668 Elo+
Solo
Corvus
Corvus
Platinum I
MaxFireStyle
Corvus
Platinum I
Level 999
Champion Stats
3W - 2L
1,702 SR
Queue Stats
1,349W - 1,269L
1,659 Elo+
Solo
Evie
Evie
Diamond V
lilgrippyguy
Evie
Diamond V
Level 98
Champion Stats
6W - 1L
1,901 SR
Queue Stats
123W - 90L
1,716 Elo+
Party 2
Fernando
Fernando
Diamond IV
Çreed
Fernando
Diamond IV
Level 812
Champion Stats
19W - 17L
1,677 SR
Queue Stats
862W - 798L
1,621 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 680
1,704 SR
1,651 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 716
1,645 SR
1,635 Elo+
Bomb King
Bomb King
Diamond V
FERNANDO56789
Bomb King
Diamond V
Level 999
Champion Stats
180W - 132L
1,716 SR
Queue Stats
1,703W - 1,634L
1,654 Elo+
Party 1
Ruckus
Ruckus
Diamond V
IITrueLegendII
Ruckus
Diamond V
Level 517
Champion Stats
2W - 8L
1,437 SR
Queue Stats
852W - 827L
1,617 Elo+
Solo
Nyx
Nyx
Diamond V
Nishaan560
Nyx
Diamond V
Level 64
Champion Stats
15W - 11L
1,756 SR
Queue Stats
72W - 62L
1,598 Elo+
Solo
Koga
Koga
Diamond IV
RayquazaPKMN
Koga
Diamond IV
Level 999
Champion Stats
9W - 14L
1,644 SR
Queue Stats
1,117W - 1,055L
1,656 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond IV
Squeeshi
Mal'Damba
Diamond IV
Level 999
Champion Stats
22W - 21L
1,669 SR
Queue Stats
800W - 754L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
HybridZ04
Inara
58
7 / 4 / 8
2,788
310
43,230
82,717
18,275
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
Linath
Saati
57
11 / 2 / 10
3,123
347
91,017
34,032
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Corvus
59
2 / 2 / 24
3,321
369
14,528
14,213
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

43
8 / 3 / 12
2,606
290
68,899
35,233
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
Çreed
Fernando
58
6 / 5 / 13
2,645
294
51,492
68,803
27,303
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FERNANDO56789
Bomb King
58
5 / 6 / 9
2,256
251
59,727
57,167
1,796
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

56
0 / 8 / 2
1,494
166
32,021
62,944
37,911
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

45
4 / 9 / 3
2,071
230
60,975
67,324
23,328
Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
7 / 8 / 4
2,059
229
59,381
52,778
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
Squeeshi
Mal'Damba
59
0 / 3 / 11
2,368
263
22,894
28,953
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
2m 47s
101
Kill Participation
45
34
Kills
16
16
Deaths
34
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bomb King
FERNANDO56789
Bomb King
5
6
9
1.58
W
Inara
HybridZ04
Inara
7
4
8
2.75
L
0
8
2
0.13
W
Saati
Linath
Saati
11
2
10
8
W
Corvus
2
2
24
7
L
4
9
3
0.61
L
7
8
4
1.13
L
Mal'Damba
Squeeshi
Mal'Damba
0
3
11
1.83
W
8
3
12
4.67
W
Fernando
Çreed
Fernando
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,166
Damage
234,998
234,998
Taken
269,166
45,578
Shielding
63,035
169,496
Healing
169,982
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
FERNANDO56789
Bomb King
59,727
53,544
0
181
57,167
1,796
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Inara
HybridZ04
Inara
43,230
39,932
0
14,450
82,717
18,275
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,021
23,656
0
13,352
62,944
37,911
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
Linath
Saati
91,017
78,653
0
1,237
34,032
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
14,528
12,088
136,395
6,740
14,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
60,975
28,891
0
1,019
67,324
23,328

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
59,381
52,901
0
4,364
52,778
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Squeeshi
Mal'Damba
22,894
8,984
132,294
18,772
28,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
68,899
65,643
0
9,589
35,233
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Çreed
Fernando
51,492
22,510
0
1,085
68,803
27,303
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role