Player Matchup

Grover
Grover
Diamond II
Grðvers
Grover
Diamond II
Level 212
Champion Stats
58W - 41L
1,711 SR
Queue Stats
159W - 130L
1,639 Elo+
Solo
Khan
Khan
Diamond V
VenezuelaRules
Khan
Diamond V
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,733 Elo+
Solo
Inara
Inara
Qualifying
buttterfly03
Inara
Qualifying
Level 358
Champion Stats
1W - 0L
1,522 SR
Queue Stats
4W - 7L
1,728 Elo+
Solo
Diamond III
うるちまてありすYT
Unknown
Diamond III
Level 999
Champion Stats
2W - 4L
1,477 SR
Queue Stats
314W - 300L
1,604 Elo+
Party 1
VII
VII
Diamond I
编号97龙影神引力子龙
VII
Diamond I
Level 90
Champion Stats
11W - 3L
1,850 SR
Queue Stats
52W - 25L
1,777 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 343
1,612 SR
1,696 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 450
1,632 SR
1,653 Elo+
Fernando
Fernando
Platinum III
KingGambIer
Fernando
Platinum III
Level 93
Champion Stats
2W - 4L
1,670 SR
Queue Stats
145W - 125L
1,589 Elo+
Solo
Ash
Ash
Platinum II
MonkeyBoyX
Ash
Platinum II
Level 73
Champion Stats
0W - 2L
1,294 SR
Queue Stats
141W - 119L
1,632 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
TankyNeedHelpy
Mal'Damba
Diamond IV
Level 85
Champion Stats
83W - 96L
1,646 SR
Queue Stats
249W - 237L
1,653 Elo+
Solo
Saati
Saati
Masters
hahahahhaa
Saati
Masters
Level 999
Champion Stats
9W - 3L
1,891 SR
Queue Stats
361W - 270L
1,688 Elo+
Solo
Vatu
Vatu
Masters
pylerr
Vatu
Masters
Level 999
Champion Stats
80W - 82L
1,658 SR
Queue Stats
866W - 720L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Grðvers
Grover
38
4 / 4 / 26
4,310
269
72,660
53,529
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

35
7 / 8 / 11
3,460
216
52,998
98,306
22,072
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
0 / 6 / 16
3,818
239
41,680
107,160
6,949
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
16 / 10 / 15
4,015
251
91,063
46,433
7,780

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

54
25 / 6 / 14
4,846
303
117,769
67,292
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
KinessaNyx
Team 1 Score

4

VS

Team 2 Score

3

Bans
EvieTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KingGambIer
Fernando
25
0 / 12 / 7
3,480
218
38,029
116,260
175,841
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
1 / 11 / 12
2,671
167
67,941
93,661
35,858
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Mal'Damba
TankyNeedHelpy
Mal'Damba
42
3 / 7 / 19
3,532
221
35,738
29,128
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
56
16 / 11 / 11
4,225
264
141,580
72,475
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vatu
pylerr
Vatu
56
14 / 11 / 9
3,511
219
89,432
64,646
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 10s
Objective Time
5m 57s
134
Kill Participation
92
52
Kills
34
34
Deaths
52
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Grover
Grðvers
Grover
4
4
26
4.25
L
Fernando
KingGambIer
Fernando
0
12
7
0.29
L
1
11
12
0.64
L
Mal'Damba
TankyNeedHelpy
Mal'Damba
3
7
19
1.79
W
7
8
11
1.56
W
0
6
16
1.33
L
Saati
16
11
11
1.95
L
Vatu
pylerr
Vatu
14
11
9
1.68
W
16
10
15
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,170
Damage
372,720
372,720
Taken
376,170
36,801
Shielding
211,699
230,964
Healing
185,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Grðvers
Grover
72,660
59,857
128,597
41,276
53,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
KingGambIer
Fernando
38,029
27,589
0
8,714
116,260
175,841
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
67,941
62,014
0
3,809
93,661
35,858

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Mal'Damba
TankyNeedHelpy
Mal'Damba
35,738
9,790
136,840
10,091
29,128
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
52,998
45,337
10,760
15,212
98,306
22,072
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,680
31,540
0
21,572
107,160
6,949
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
141,580
120,694
0
980
72,475
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vatu
pylerr
Vatu
89,432
58,076
0
24,727
64,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
91,063
68,933
0
1,820
46,433
7,780
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
117,769
113,937
931
10,796
67,292
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role