Player Matchup

Fernando
Fernando
Kleevedge
Fernando
Level 344
Champion Stats
59W - 48L
1,652 SR
Queue Stats
433W - 443L
1,581 Elo+
Solo
Mal'Damba
Mal'Damba
MalDambatoGM
Mal'Damba
Level 47
Champion Stats
104W - 123L
1,498 SR
Queue Stats
123W - 143L
1,503 Elo+
Party 1
Buck
Buck
Rruri
Buck
Level 66
Champion Stats
9W - 2L
1,472 SR
Queue Stats
99W - 109L
1,510 Elo+
Solo
Ying
Ying
ScarletWitch375
Ying
Level 43
Champion Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,478 Elo+
Solo
Talus
Talus
bredouw
Talus
Level 35
Champion Stats
3W - 2L
1,603 SR
Queue Stats
86W - 94L
1,487 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,512 Elo+

VS

Team Averages
Level 120
1,606 SR
1,532 Elo+
Barik
Barik
Eleventhtree
Barik
Level 123
Champion Stats
13W - 4L
2,034 SR
Queue Stats
62W - 67L
1,549 Elo+
Party 2
Jenos
Jenos
Fluur
Jenos
Level 57
Champion Stats
83W - 70L
1,546 SR
Queue Stats
83W - 70L
1,518 Elo+
Solo
VII
VII
LikvorVfhtagn
VII
Level 46
Champion Stats
10W - 15L
1,553 SR
Queue Stats
23W - 30L
1,460 Elo+
Solo
Kinessa
Kinessa
N0Name533
Kinessa
Level 158
Champion Stats
39W - 58L
1,395 SR
Queue Stats
160W - 161L
1,571 Elo+
Party 2
Vora
Vora
darkrises227
Vora
Level 218
Champion Stats
12W - 11L
1,500 SR
Queue Stats
209W - 205L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kleevedge
Fernando
49
16 / 12 / 16
5,242
291
91,424
143,928
80,979
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
MalDambatoGM
Mal'Damba
4
5 / 14 / 22
4,253
236
45,389
59,762
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Buck
Rruri
Buck
38
16 / 11 / 13
4,318
240
79,737
89,674
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

20
9 / 15 / 21
4,200
233
73,089
75,684
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Talus
bredouw
Talus
35
21 / 5 / 11
4,485
249
77,794
47,907
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 13 / 20
4,407
245
101,095
130,048
62,653
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
Fluur
Jenos
4
4 / 14 / 28
3,767
209
46,577
56,496
10,640
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

10
7 / 12 / 12
2,894
161
80,411
62,687
1,430
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kinessa
N0Name533
Kinessa
27
18 / 13 / 11
3,883
216
98,276
47,385
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
21 / 15 / 11
3,802
211
90,596
70,817
5,590
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 20s
Objective Time
7m 56s
150
Kill Participation
139
67
Kills
57
57
Deaths
67
83
Assists
82
Player
Kills
Deaths
Assists
KDA
L
7
13
20
1.31
L
Jenos
Fluur
Jenos
4
14
28
1.29
W
Fernando
Kleevedge
Fernando
16
12
16
2
L
7
12
12
1.08
W
Mal'Damba
MalDambatoGM
Mal'Damba
5
14
22
1.14
L
Kinessa
N0Name533
Kinessa
18
13
11
1.81
W
Buck
Rruri
Buck
16
11
13
2.05
W
9
15
21
1.3
W
Talus
bredouw
Talus
21
5
11
5.3
L
21
15
11
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,433
Damage
416,955
416,955
Taken
367,433
80,979
Shielding
80,313
233,667
Healing
182,658
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
101,095
101,095
0
21,564
130,048
62,653
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
Fluur
Jenos
46,577
28,275
102,674
22,689
56,496
10,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Kleevedge
Fernando
91,424
50,611
0
444
143,928
80,979
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
80,411
70,312
0
6,010
62,687
1,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Mal'Damba
MalDambatoGM
Mal'Damba
45,389
20,414
94,055
21,006
59,762
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kinessa
N0Name533
Kinessa
98,276
85,188
0
6,274
47,385
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
Buck
Rruri
Buck
79,737
73,478
606
39,418
89,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
73,089
42,940
33,553
29,518
75,684
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Talus
bredouw
Talus
77,794
76,749
0
15,067
47,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
90,596
65,069
1,107
22,340
70,817
5,590

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role