Player Matchup

Octavia
Octavia
CrytekPsycho
Octavia
Level 125
Champion Stats
4W - 8L
1,420 SR
Queue Stats
116W - 112L
1,573 Elo+
Solo
Inara
Inara
GsusZapata
Inara
Level 102
Champion Stats
16W - 11L
1,654 SR
Queue Stats
103W - 124L
1,393 Elo+
Solo
Ying
Ying
Puchainita
Ying
Level 35
Champion Stats
36W - 33L
1,650 SR
Queue Stats
66W - 53L
1,602 Elo+
Solo
Vora
Vora
TheRedRocketeer
Vora
Level 59
Champion Stats
3W - 5L
1,380 SR
Queue Stats
16W - 20L
1,535 Elo+
Party 1
Skye
Skye
zWolfPackz
Skye
Level 134
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,605 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,542 Elo+

VS

Team Averages
Level 262
1,487 SR
1,510 Elo+
Skye
Skye
BREE1
Skye
Level 53
Champion Stats
1W - 5L
1,679 SR
Queue Stats
87W - 99L
1,481 Elo+
Solo
Torvald
Torvald
Dark Rogue4891
Torvald
Level 968
Champion Stats
9W - 12L
1,501 SR
Queue Stats
201W - 198L
1,568 Elo+
Solo
Seris
Seris
DoctorMegamann
Seris
Level 39
Champion Stats
13W - 11L
1,306 SR
Queue Stats
89W - 76L
1,494 Elo+
Solo
Bomb King
Bomb King
Lanegrachxpas
Bomb King
Level 46
Champion Stats
2W - 6L
1,447 SR
Queue Stats
129W - 141L
1,462 Elo+
Solo
Khan
Khan
hawkoua
Khan
Level 206
Champion Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CrytekPsycho
Octavia
46
9 / 6 / 8
2,700
270
34,346
22,470
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
46
3 / 4 / 12
3,257
326
37,051
92,296
15,651
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

11
1 / 3 / 24
3,264
326
15,294
25,939
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

23
16 / 6 / 8
3,689
369
69,225
45,328
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
7 / 4 / 15
3,373
337
44,183
46,054
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
BREE1
Skye
24
5 / 7 / 6
1,208
121
53,342
34,845
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
5 / 8 / 6
2,100
210
55,107
31,954
79,163
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

35
3 / 7 / 7
1,870
187
23,633
23,204
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Bomb King
Lanegrachxpas
Bomb King
33
9 / 8 / 7
2,361
236
74,338
34,691
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Khan
hawkoua
Khan
51
1 / 6 / 8
1,366
137
25,667
75,405
46,928
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 18s
Objective Time
4m 1s
103
Kill Participation
57
36
Kills
23
23
Deaths
36
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skye
BREE1
Skye
5
7
6
1.14
W
Octavia
CrytekPsycho
Octavia
9
6
8
2.17
L
5
8
6
1
L
3
7
7
0.93
W
Inara
3
4
12
2.25
L
Bomb King
Lanegrachxpas
Bomb King
9
8
7
1.56
W
1
3
24
4.33
W
16
6
8
3.33
L
Khan
hawkoua
Khan
1
6
8
0.83
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,099
Damage
232,087
232,087
Taken
200,099
15,651
Shielding
126,091
170,571
Healing
95,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
BREE1
Skye
53,342
29,591
0
3,135
34,845
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Octavia
CrytekPsycho
Octavia
34,346
32,369
0
0
22,470
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
55,107
46,953
0
164
31,954
79,163
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,633
20,920
54,566
5,366
23,204
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Inara
37,051
28,682
0
3,518
92,296
15,651

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
Lanegrachxpas
Bomb King
74,338
57,891
0
5,393
34,691
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
15,294
15,294
72,817
16,203
25,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
69,225
53,558
929
15,995
45,328
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
hawkoua
Khan
25,667
21,188
4,715
22,233
75,405
46,928

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,183
22,064
38,179
22,930
46,054
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role