Player Matchup

Evie
Evie
BodrexRene
Evie
Level 279
Champion Stats
1W - 0L
1,330 SR
Queue Stats
18W - 16L
1,627 Elo+
Solo
Fernando
Fernando
Chamerion
Fernando
Level 236
Champion Stats
33W - 25L
1,557 SR
Queue Stats
109W - 94L
1,589 Elo+
Solo
Lian
Lian
Hitman46
Lian
Level 298
Champion Stats
1W - 1L
1,472 SR
Queue Stats
14W - 17L
1,491 Elo+
Solo
Ying
Ying
MoherBeret
Ying
Level 101
Champion Stats
1W - 1L
1,659 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Willo
Willo
SigipSalam
Willo
Level 999
Champion Stats
3W - 4L
1,491 SR
Queue Stats
156W - 128L
1,574 Elo+
Solo
Team Averages
Level 383
1,502 SR
1,563 Elo+

VS

Team Averages
Level 65
1,596 SR
1,477 Elo+
Raum
Raum
AASFSEGDSERGH
Raum
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Maeve
Maeve
Born2Clap
Maeve
Level 48
Champion Stats
0W - 2L
1,666 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Grover
Grover
Sowshall
Grover
Level 155
Champion Stats
1W - 1L
1,604 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo
Fernando
Fernando
kasuiiiiiiiiiii
Fernando
Level 95
Champion Stats
160W - 216L
1,418 SR
Queue Stats
164W - 221L
1,401 Elo+
Solo
Cassie
Cassie
нунезнаюя
Cassie
Level 18
Champion Stats
0W - 1L
1,793 SR
Queue Stats
7W - 6L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 16 / 9
5,728
521
57,643
51,981
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Fernando
Chamerion
Fernando
58
12 / 5 / 9
5,808
528
83,472
118,849
47,668
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
57
7 / 5 / 11
5,600
509
51,230
36,164
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

28
0 / 5 / 18
5,591
508
0
32,719
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
59
15 / 3 / 13
5,905
537
110,222
28,821
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
2 / 4 / 9
4,460
405
37,668
96,173
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Maeve
Born2Clap
Maeve
20
16 / 11 / 5
5,331
485
93,019
58,705
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Grover
Sowshall
Grover
40
4 / 4 / 23
5,334
485
37,625
38,043
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
19
0 / 10 / 6
5,156
469
30,493
62,987
59,399
17
12 / 10 / 4
1,607
146
69,729
46,659
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 16%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 34s
Objective Time
9m 16s
99
Kill Participation
81
39
Kills
34
34
Deaths
39
60
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
5
16
9
0.59
L
Maeve
Born2Clap
Maeve
16
11
5
1.68
W
Fernando
Chamerion
Fernando
12
5
9
3.3
W
Lian
7
5
11
2.5
W
0
5
18
1.8
W
Willo
15
3
13
7.17
L
Grover
Sowshall
Grover
4
4
23
3.88
L
Fernando
0
10
6
0.3
L
12
10
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,567
Damage
268,534
268,534
Taken
302,567
47,668
Shielding
59,399
183,259
Healing
137,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,668
31,470
0
8,219
96,173
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,643
51,133
0
4,091
51,981
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
Born2Clap
Maeve
93,019
85,128
0
16,068
58,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Chamerion
Fernando
83,472
48,391
0
828
118,849
47,668
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
Lian
51,230
49,630
0
6,081
36,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
0
0
137,383
21,724
32,719
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Willo
110,222
73,766
3,969
9,183
28,821
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Grover
Sowshall
Grover
37,625
31,048
70,635
30,721
38,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

L
Fernando
30,493
18,093
0
902
62,987
59,399
L
69,729
54,494
308
10,210
46,659
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role