Player Matchup

Khan
Khan
Masters
Benmorc
Khan
Masters
Level 701
Champion Stats
6W - 5L
1,646 SR
Queue Stats
225W - 178L
1,683 Elo+
Solo
Fernando
Fernando
Diamond V
Eisenherz
Fernando
Diamond V
Level 284
Champion Stats
10W - 6L
1,833 SR
Queue Stats
400W - 402L
1,646 Elo+
Party 4
Mal'Damba
Mal'Damba
Diamond I
HyCris
Mal'Damba
Diamond I
Level 999
Champion Stats
14W - 18L
1,630 SR
Queue Stats
760W - 683L
1,709 Elo+
Party 4
Androxus
Androxus
Masters
Kaunas 
Androxus
Masters
Level 978
Champion Stats
84W - 61L
1,803 SR
Queue Stats
314W - 202L
1,758 Elo+
Party 3
Tyra
Tyra
Masters
Yélnats
Tyra
Masters
Level 117
Champion Stats
36W - 20L
1,854 SR
Queue Stats
378W - 269L
1,776 Elo+
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 616
1,753 SR
1,714 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 617
1,774 SR
1,740 Elo+
Saati
Saati
Diamond III
GrossaCiola
Saati
Diamond III
Level 755
Champion Stats
1W - 1L
1,837 SR
Queue Stats
251W - 180L
1,788 Elo+
Party 2
Ash
Ash
Diamond I
Squerez
Ash
Diamond I
Level 109
Champion Stats
17W - 9L
1,799 SR
Queue Stats
235W - 196L
1,737 Elo+
Party 1
Corvus
Corvus
Diamond I
Torvaldussy
Corvus
Diamond I
Level 999
Champion Stats
7W - 5L
1,811 SR
Queue Stats
641W - 547L
1,676 Elo+
Party 2
Lex
Lex
Masters
offworlder
Lex
Masters
Level 999
Champion Stats
29W - 12L
1,925 SR
Queue Stats
451W - 303L
1,744 Elo+
Solo
Barik
Barik
Diamond III
1Line1V9
Barik
Diamond III
Level 222
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Benmorc
Khan
58
11 / 7 / 25
4,343
271
78,177
142,248
79,630
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
Eisenherz
Fernando
59
1 / 7 / 15
4,283
268
47,324
119,293
130,078
Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
HyCris
Mal'Damba
59
6 / 3 / 29
4,992
312
34,558
28,623
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Kaunas 
Androxus
51
20 / 10 / 17
4,756
297
134,203
93,401
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tyra
40
16 / 5 / 19
4,450
278
128,308
73,876
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
CassieVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
KinessaEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
7 / 12 / 12
3,691
231
125,592
69,440
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ash
50
4 / 13 / 11
3,145
197
93,357
139,727
64,911
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Level 1

Corvus
59
0 / 4 / 23
4,328
271
35,653
28,434
390
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

54
16 / 11 / 10
4,568
286
113,332
77,075
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

44
5 / 14 / 10
3,414
213
89,507
107,894
67,557
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 4s
Objective Time
5m 23s
159
Kill Participation
98
54
Kills
32
32
Deaths
54
105
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Khan
Benmorc
Khan
11
7
25
3.36
W
Fernando
Eisenherz
Fernando
1
7
15
1.21
L
7
12
12
1.08
W
Mal'Damba
HyCris
Mal'Damba
6
3
29
6.83
W
Androxus
Kaunas 
Androxus
20
10
17
2.85
L
Ash
4
13
11
0.73
L
Corvus
0
4
23
2.88
W
Tyra
16
5
19
5.1
L
16
11
10
1.91
L
5
14
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,570
Damage
457,441
457,441
Taken
422,570
209,708
Shielding
132,858
323,698
Healing
209,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
Benmorc
Khan
78,177
71,922
9,954
31,028
142,248
79,630

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Eisenherz
Fernando
47,324
32,560
0
10,033
119,293
130,078

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
125,592
110,324
0
3,370
69,440
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Mal'Damba
HyCris
Mal'Damba
34,558
15,399
230,673
19,025
28,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Kaunas 
Androxus
134,203
107,483
0
17,499
93,401
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
93,357
80,797
0
6,980
139,727
64,911
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Corvus
35,653
24,921
164,965
16,927
28,434
390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
128,308
91,320
0
5,486
73,876
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
113,332
105,518
0
2,885
77,075
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
89,507
89,507
0
13,963
107,894
67,557

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role