Player Matchup
VS
Match Stats
King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3
King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2
Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4
Explosive Entrance
Poppy Bomb
Heal for 150 after using Poppy Bomb.
Level 2
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Level 4
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Level 2
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2
Quick Release
Nade Launcher
Generate 6 Ammo after using Nade Launcher.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1
Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
Shenanigans
Dead Zone
Increase your Movement Speed by 16% for 3s after activating Dead Zone.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Spritely
Flutter
Reduce your damage taken by 10% for 3s after activating Flutter.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 1.5s.
Level 3
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Doomsday
Grumpy Bomb
Heal for 130 after using Grumpy Bomb.
Level 1
Bomb Shelter
Weapon
Reduce the damage you deal to yourself with Sticky Bombs by 100%.
Level 5
King's Court
Detonate
Heal for 30 for each Sticky Bomb you Detonate.
Level 2
Ablative Coating
Poppy Bomb
Heal for 200 for each enemy hit with Poppy Bomb.
Level 2
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.5s.
Level 5
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Battlement
Siege Shield
Increase the duration of Siege Shield by 3s.
Level 5
Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Level 2
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.