Player Matchup

Lillith
Lillith
Silver IV
H34rtz
Lillith
Silver IV
Level 56
Champion Stats
2W - 2L
1,682 SR
Queue Stats
47W - 39L
1,457 Elo+
Solo
Ash
Ash
Qualifying
M-a-t-t-i-a000
Ash
Qualifying
Level 40
Champion Stats
0W - 2L
1,215 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo
Willo
Willo
Gold III
PenguinPaw
Willo
Gold III
Level 78
Champion Stats
51W - 38L
1,604 SR
Queue Stats
259W - 240L
1,506 Elo+
Solo
Barik
Barik
Silver I
REI_GuidolaVespa
Barik
Silver I
Level 66
Champion Stats
6W - 6L
1,605 SR
Queue Stats
136W - 132L
1,385 Elo+
Solo
Zhin
Zhin
Silver I
thegrimmybrother
Zhin
Silver I
Level 67
Champion Stats
23W - 18L
1,570 SR
Queue Stats
55W - 56L
1,504 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 61
1,535 SR
1,410 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,525 SR
1,376 Elo+
Fernando
Fernando
Gold V
K3T4L
Fernando
Gold V
Level 54
Champion Stats
1W - 0L
1,825 SR
Queue Stats
26W - 31L
1,496 Elo+
Solo
Atlas
Atlas
Silver V
Xtreem13
Atlas
Silver V
Level 79
Champion Stats
1W - 3L
1,153 SR
Queue Stats
30W - 33L
1,340 Elo+
Solo
Seris
Seris
Qualifying
focus060606
Seris
Qualifying
Level 70
Champion Stats
4W - 1L
1,500 SR
Queue Stats
44W - 38L
1,280 Elo+
Party 1
Koga
Koga
Gold IV
illegalflank0_0
Koga
Gold IV
Level 140
Champion Stats
13W - 10L
1,628 SR
Queue Stats
321W - 314L
1,483 Elo+
Solo
Jenos
Jenos
Qualifying
pon4ik2005ser
Jenos
Qualifying
Level 49
Champion Stats
62W - 40L
1,518 SR
Queue Stats
78W - 67L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
H34rtz
Lillith
25
1 / 10 / 5
1,753
195
20,160
39,855
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Level 1

39
0 / 10 / 4
1,770
197
30,512
68,254
30,964
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Willo
41
6 / 8 / 5
2,391
266
76,771
32,387
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

32
0 / 9 / 6
1,954
217
39,810
52,502
69,480
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

32
6 / 14 / 1
2,052
228
42,101
42,389
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
Azaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
K3T4L
Fernando
59
3 / 3 / 19
2,931
326
26,857
56,527
60,212
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Xtreem13
Atlas
45
8 / 2 / 11
3,511
390
35,379
63,787
2,537
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

39
6 / 2 / 27
2,929
325
32,880
17,414
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
25 / 3 / 15
3,528
392
87,624
37,410
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

14
9 / 3 / 32
3,145
349
52,647
34,216
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 29s
Objective Time
9m 52s
34
Kill Participation
155
13
Kills
51
51
Deaths
13
21
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Lillith
H34rtz
Lillith
1
10
5
0.35
W
Fernando
K3T4L
Fernando
3
3
19
4.17
L
0
10
4
0.2
L
Willo
6
8
5
1.06
L
0
9
6
0.33
W
Atlas
Xtreem13
Atlas
8
2
11
6.75
W
6
2
27
9.75
W
25
3
15
10.83
W
9
3
32
8.33
L
6
14
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,354
Damage
235,387
235,387
Taken
209,354
100,444
Shielding
62,749
59,334
Healing
138,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
H34rtz
Lillith
20,160
12,938
43,666
959
39,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
K3T4L
Fernando
26,857
22,407
0
3,222
56,527
60,212
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,512
23,942
0
809
68,254
30,964
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Willo
76,771
57,609
0
1,182
32,387
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,810
39,810
0
5,849
52,502
69,480
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Xtreem13
Atlas
35,379
35,379
0
4,201
63,787
2,537

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
32,880
28,546
48,837
6,763
17,414
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
87,624
77,988
0
7,575
37,410
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
52,647
21,576
50,892
17,044
34,216
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,101
32,585
0
6,869
42,389
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role