Player Matchup

Saati
Saati
Platinum V
Ainicailvusi
Saati
Platinum V
Level 61
Champion Stats
10W - 4L
1,960 SR
Queue Stats
12W - 7L
1,660 Elo+
Party 2
Jenos
Jenos
Platinum I
Diiviiniityy
Jenos
Platinum I
Level 287
Champion Stats
60W - 59L
1,627 SR
Queue Stats
309W - 275L
1,623 Elo+
Party 2
Barik
Barik
Gold III
LeRivièrophile
Barik
Gold III
Level 269
Champion Stats
47W - 46L
1,596 SR
Queue Stats
360W - 346L
1,561 Elo+
Solo
Makoa
Makoa
Gold IV
flvann
Makoa
Gold IV
Level 914
Champion Stats
4W - 4L
1,588 SR
Queue Stats
26W - 29L
1,478 Elo+
Solo
Lex
Lex
Platinum II
СтруяМочи
Lex
Platinum II
Level 43
Champion Stats
6W - 2L
1,751 SR
Queue Stats
38W - 26L
1,672 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 315
1,704 SR
1,599 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 471
1,631 SR
1,597 Elo+
Cassie
Cassie
Platinum III
GlorytoPutin
Cassie
Platinum III
Level 638
Champion Stats
9W - 9L
1,570 SR
Queue Stats
116W - 88L
1,657 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
Kirsan7
Mal'Damba
Qualifying
Level 186
Champion Stats
2W - 3L
1,678 SR
Queue Stats
16W - 15L
1,605 Elo+
Party 1
Bomb King
Bomb King
Platinum II
Phanomanchik
Bomb King
Platinum II
Level 259
Champion Stats
13W - 10L
1,688 SR
Queue Stats
31W - 32L
1,607 Elo+
Party 1
Kasumi
Kasumi
Gold III
lilweeatbix
Kasumi
Gold III
Level 577
Champion Stats
1W - 3L
1,682 SR
Queue Stats
138W - 121L
1,518 Elo+
Solo
Khan
Khan
Platinum III
narek0606
Khan
Platinum III
Level 693
Champion Stats
6W - 8L
1,538 SR
Queue Stats
73W - 57L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
23 / 13 / 13
4,923
290
147,127
57,888
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

41
3 / 4 / 27
4,304
253
17,812
28,148
12,587
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 5 / 8
4,206
247
73,921
90,683
97,584
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
flvann
Makoa
50
10 / 12 / 11
3,749
221
44,657
131,451
76,091
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

29
16 / 16 / 14
4,390
258
106,421
61,021
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
KinessaWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
57
17 / 15 / 18
4,319
254
132,235
76,742
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Mal'Damba
Kirsan7
Mal'Damba
40
8 / 6 / 18
3,633
214
30,536
45,788
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bomb King
Phanomanchik
Bomb King
40
9 / 16 / 15
3,424
201
92,562
72,606
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Kasumi
56
8 / 15 / 8
2,687
158
57,896
58,470
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Khan
57
8 / 6 / 14
3,708
218
55,962
136,332
60,087
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
4m 14s
131
Kill Participation
123
58
Kills
50
50
Deaths
58
73
Assists
73
Player
Kills
Deaths
Assists
KDA
W
23
13
13
2.27
W
3
4
27
4.13
L
Cassie
17
15
18
1.73
L
Mal'Damba
Kirsan7
Mal'Damba
8
6
18
2.83
W
6
5
8
2
L
Bomb King
Phanomanchik
Bomb King
9
16
15
1.03
W
Makoa
flvann
Makoa
10
12
11
1.29
L
Kasumi
8
15
8
0.8
L
Khan
8
6
14
2.5
W
16
16
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,938
Damage
369,191
369,191
Taken
389,938
186,262
Shielding
60,087
210,833
Healing
237,141
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
147,127
126,057
0
3,276
57,888
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
17,812
9,911
154,782
20,055
28,148
12,587
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
132,235
84,442
0
5,534
76,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
Kirsan7
Mal'Damba
30,536
20,648
148,395
20,718
45,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,921
73,921
0
10,270
90,683
97,584

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Phanomanchik
Bomb King
92,562
83,804
0
5,250
72,606
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
flvann
Makoa
44,657
40,377
0
18,317
131,451
76,091
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
57,896
40,962
0
6,989
58,470
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
55,962
51,558
12,350
37,905
136,332
60,087
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
106,421
102,928
0
4,133
61,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role