Player Matchup

Tyra
Tyra
Gold V
Nebiros99
Tyra
Gold V
Level 41
Champion Stats
7W - 2L
1,697 SR
Queue Stats
87W - 72L
1,598 Elo+
Party 2
Rei
Rei
Platinum III
Vikosch
Rei
Platinum III
Level 441
Champion Stats
13W - 11L
1,672 SR
Queue Stats
15W - 12L
1,626 Elo+
Party 3
Androxus
Androxus
Platinum I
Xetsy
Androxus
Platinum I
Level 44
Champion Stats
36W - 19L
1,764 SR
Queue Stats
96W - 98L
1,572 Elo+
Party 2
Saati
Saati
Gold IV
naughtybeans
Saati
Gold IV
Level 502
Champion Stats
6W - 3L
1,745 SR
Queue Stats
21W - 17L
1,629 Elo+
Party 3
Inara
Inara
Gold IV
sSkyy_Girl
Inara
Gold IV
Level 316
Champion Stats
7W - 14L
1,482 SR
Queue Stats
1,066W - 1,056L
1,536 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 269
1,672 SR
1,592 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 333
1,692 SR
1,553 Elo+
Cassie
Cassie
Platinum IV
DobryZiomekPl13
Cassie
Platinum IV
Level 60
Champion Stats
8W - 9L
1,734 SR
Queue Stats
114W - 76L
1,644 Elo+
Party 1
Moji
Moji
Gold II
FrostForest15
Moji
Gold II
Level 140
Champion Stats
1W - 1L
1,738 SR
Queue Stats
56W - 56L
1,517 Elo+
Party 1
Jenos
Jenos
Gold III
PenguinPaw
Jenos
Gold III
Level 78
Champion Stats
6W - 7L
1,743 SR
Queue Stats
275W - 248L
1,496 Elo+
Solo
Fernando
Fernando
Platinum I
hardcoregaymer
Fernando
Platinum I
Level 999
Champion Stats
46W - 41L
1,747 SR
Queue Stats
341W - 328L
1,589 Elo+
Party 1
Koga
Koga
Platinum V
Проклятый47
Koga
Platinum V
Level 387
Champion Stats
7W - 12L
1,500 SR
Queue Stats
1,014W - 987L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
21
9 / 5 / 7
2,473
309
51,816
29,094
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
58
2 / 3 / 12
2,633
329
17,253
26,353
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Androxus
Xetsy
Androxus
30
9 / 7 / 2
2,291
286
44,862
31,058
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
5 / 2 / 6
2,446
306
56,116
24,269
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
55
1 / 2 / 6
2,413
302
18,762
57,814
12,636
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
3 / 5 / 6
1,850
231
71,814
38,576
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

39
0 / 6 / 3
1,440
180
3,949
30,654
5,945

Level 4

Level 4

Level 2

Level 2

Level 3

Level 1

Jenos
41
3 / 6 / 8
1,724
216
19,970
29,271
3,040
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
60
5 / 3 / 3
1,661
208
31,136
60,023
51,962
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

35
8 / 6 / 4
1,869
234
41,719
30,285
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
57s
59
Kill Participation
43
26
Kills
19
19
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
0
6
3
0.25
W
Tyra
9
5
7
2.5
L
Jenos
3
6
8
1.17
W
Rei
2
3
12
2.67
W
Androxus
Xetsy
Androxus
9
7
2
1.43
L
Fernando
5
3
3
2.17
W
5
2
6
4
W
Inara
1
2
6
2
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,809
Damage
168,588
168,588
Taken
188,809
12,636
Shielding
60,947
110,450
Healing
130,558
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
71,814
47,771
0
4,656
38,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
3,949
3,949
54,952
9,608
30,654
5,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
51,816
39,634
0
953
29,094
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Jenos
19,970
12,527
42,232
11,339
29,271
3,040
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
17,253
13,696
77,467
19,575
26,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Androxus
Xetsy
Androxus
44,862
33,350
0
7,485
31,058
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
31,136
15,452
0
3,539
60,023
51,962
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
56,116
47,175
0
812
24,269
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
18,762
16,102
0
4,158
57,814
12,636

Level 1

L
41,719
36,030
0
4,232
30,285
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role