Player Matchup

Khan
Khan
Diamond IV
BaapityBopTV
Khan
Diamond IV
Level 97
Champion Stats
4W - 1L
1,859 SR
Queue Stats
32W - 31L
1,667 Elo+
Solo
Vatu
Vatu
Masters
BushFounded711
Vatu
Masters
Level 999
Champion Stats
319W - 267L
1,769 SR
Queue Stats
1,479W - 1,375L
1,691 Elo+
Party 2
Moji
Moji
Diamond IV
Bùwúm
Moji
Diamond IV
Level 277
Champion Stats
23W - 17L
1,699 SR
Queue Stats
264W - 226L
1,633 Elo+
Party 2
Grohk
Grohk
Diamond IV
Joarz
Grohk
Diamond IV
Level 999
Champion Stats
18W - 8L
1,819 SR
Queue Stats
1,974W - 1,941L
1,584 Elo+
Party 1
Fernando
Fernando
Diamond IV
Sóphi
Fernando
Diamond IV
Level 999
Champion Stats
15W - 12L
1,715 SR
Queue Stats
871W - 850L
1,606 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 674
1,772 SR
1,636 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 612
1,656 SR
1,647 Elo+
Seris
Seris
Diamond V
DABIO1
Seris
Diamond V
Level 766
Champion Stats
50W - 52L
1,640 SR
Queue Stats
518W - 510L
1,593 Elo+
Solo
Talus
Talus
Diamond II
Merphη
Talus
Diamond II
Level 999
Champion Stats
30W - 30L
1,674 SR
Queue Stats
692W - 668L
1,639 Elo+
Party 3
Raum
Raum
Diamond IV
Roseη
Raum
Diamond IV
Level 338
Champion Stats
6W - 14L
1,687 SR
Queue Stats
410W - 375L
1,659 Elo+
Party 3
Barik
Barik
Diamond IV
qiyo
Barik
Diamond IV
Level 103
Champion Stats
24W - 24L
1,602 SR
Queue Stats
209W - 163L
1,687 Elo+
Solo
Atlas
Atlas
Diamond III
098k
Atlas
Diamond III
Level 856
Champion Stats
41W - 39L
1,679 SR
Queue Stats
925W - 910L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
8 / 2 / 22
2,914
364
62,703
61,720
18,221
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
11 / 4 / 16
2,949
369
85,794
32,364
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Moji
Bùwúm
Moji
53
9 / 4 / 16
3,115
389
44,180
45,740
26,153

Level 1

Level 1

Level 4

Level 4

Level 5

Level 1

Grohk
Joarz
Grohk
59
1 / 2 / 28
3,214
402
56,526
55,102
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
Sóphi
Fernando
59
7 / 1 / 14
2,980
373
42,523
43,028
41,745
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KinessaTerminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
Mal'DambaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
DABIO1
Seris
59
1 / 7 / 6
1,702
213
25,863
34,941
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Talus
Merphη
Talus
60
5 / 8 / 5
1,997
250
45,604
34,955
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Raum
Roseη
Raum
59
2 / 9 / 5
2,077
260
52,125
120,350
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Barik
qiyo
Barik
54
2 / 5 / 6
1,760
220
64,510
37,571
27,651
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 7 / 3
1,621
203
49,852
63,909
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 15s
Objective Time
2m 41s
132
Kill Participation
38
36
Kills
13
13
Deaths
36
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
W
11
4
16
4.75
W
Moji
Bùwúm
Moji
9
4
16
4.25
L
Seris
DABIO1
Seris
1
7
6
0.57
W
Grohk
Joarz
Grohk
1
2
28
7.5
L
Talus
Merphη
Talus
5
8
5
0.94
L
Raum
Roseη
Raum
2
9
5
0.5
W
Fernando
Sóphi
Fernando
7
1
14
14
L
Barik
qiyo
Barik
2
5
6
1
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,726
Damage
237,954
237,954
Taken
291,726
86,119
Shielding
27,651
194,267
Healing
112,861
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,703
57,823
4,392
7,142
61,720
18,221
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
85,794
69,717
0
5,099
32,364
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Moji
Bùwúm
Moji
44,180
44,180
57,716
13,372
45,740
26,153
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Seris
DABIO1
Seris
25,863
20,558
46,331
12,337
34,941
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Joarz
Grohk
56,526
39,133
71,538
32,562
55,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Talus
Merphη
Talus
45,604
43,199
0
6,836
34,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Raum
Roseη
Raum
52,125
41,793
20,614
21,711
120,350
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
Sóphi
Fernando
42,523
19,658
0
2,446
43,028
41,745
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
qiyo
Barik
64,510
64,510
0
4,488
37,571
27,651
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
49,852
49,852
0
544
63,909
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role