Player Matchup

Octavia
Octavia
EFRA8NSN
Octavia
Level 246
Champion Stats
27W - 13L
1,633 SR
Queue Stats
157W - 168L
1,524 Elo+
Solo
Makoa
Makoa
JUANCHOPIO
Makoa
Level 54
Champion Stats
3W - 1L
1,673 SR
Queue Stats
26W - 27L
1,514 Elo+
Solo
Willo
Willo
Pit0nic
Willo
Level 103
Champion Stats
20W - 22L
1,573 SR
Queue Stats
254W - 242L
1,548 Elo+
Solo
Moji
Moji
RagingRyII
Moji
Level 77
Champion Stats
175W - 155L
1,605 SR
Queue Stats
195W - 179L
1,595 Elo+
Party 2
Mal'Damba
Mal'Damba
zTempo
Mal'Damba
Level 325
Champion Stats
17W - 23L
1,408 SR
Queue Stats
616W - 587L
1,596 Elo+
Party 2
Team Averages
Level 161
1,578 SR
1,555 Elo+

VS

Team Averages
Level 336
1,628 SR
1,574 Elo+
Dredge
Dredge
ARC1456
Dredge
Level 171
Champion Stats
354W - 351L
1,577 SR
Queue Stats
493W - 482L
1,557 Elo+
Solo
Seris
Seris
Genecysjr
Seris
Level 425
Champion Stats
206W - 172L
1,630 SR
Queue Stats
482W - 490L
1,537 Elo+
Solo
Moji
Moji
NapGawd
Moji
Level 271
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,583 Elo+
Party 1
Talus
Talus
avi20
Talus
Level 233
Champion Stats
0W - 1L
1,747 SR
Queue Stats
227W - 208L
1,582 Elo+
Solo
Raum
Raum
xKiritox846
Raum
Level 582
Champion Stats
14W - 10L
1,687 SR
Queue Stats
291W - 257L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
EFRA8NSN
Octavia
58
8 / 0 / 12
2,235
373
43,535
16,933
5,175
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Makoa
32
3 / 0 / 9
2,178
363
14,630
25,396
5,744
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Willo
Pit0nic
Willo
57
10 / 1 / 14
2,275
379
48,368
11,515
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

16
7 / 1 / 16
2,311
385
19,316
13,829
15,230

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Mal'Damba
zTempo
Mal'Damba
60
7 / 1 / 13
2,068
345
40,783
9,256
375
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ARC1456
Dredge
42
0 / 9 / 2
1,437
240
20,851
20,455
6,000
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
Genecysjr
Seris
46
0 / 5 / 2
1,089
182
13,518
25,306
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Moji
NapGawd
Moji
50
0 / 7 / 0
960
160
7,996
24,762
6,104

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Talus
avi20
Talus
59
0 / 7 / 1
909
152
14,102
22,027
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

51
3 / 7 / 0
1,666
278
20,462
74,082
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 16%.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
44s
99
Kill Participation
8
35
Kills
3
3
Deaths
35
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Dredge
ARC1456
Dredge
0
9
2
0.11
W
Octavia
EFRA8NSN
Octavia
8
0
12
14
L
Seris
Genecysjr
Seris
0
5
2
0.2
W
Makoa
3
0
9
7.5
L
Moji
NapGawd
Moji
0
7
0
0
W
Willo
Pit0nic
Willo
10
1
14
17
W
7
1
16
15
L
Talus
avi20
Talus
0
7
1
0.07
L
3
7
0
0.43
W
Mal'Damba
zTempo
Mal'Damba
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,632
Damage
76,929
76,929
Taken
166,632
26,524
Shielding
12,104
62,610
Healing
47,989
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
ARC1456
Dredge
20,851
18,981
0
0
20,455
6,000
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
EFRA8NSN
Octavia
43,535
41,160
786
4,847
16,933
5,175
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Seris
Genecysjr
Seris
13,518
10,874
11,444
9,858
25,306
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
14,630
13,966
0
5,220
25,396
5,744

Level 1

Level 1

L
Moji
NapGawd
Moji
7,996
7,996
9,516
2,720
24,762
6,104
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
Pit0nic
Willo
48,368
42,725
0
443
11,515
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,316
19,316
29,099
6,731
13,829
15,230
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Talus
avi20
Talus
14,102
13,018
0
4,189
22,027
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,462
15,518
0
10,262
74,082
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
zTempo
Mal'Damba
40,783
22,364
12,629
2,855
9,256
375
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role