Player Matchup

Imani
Imani
CoolasPiGeon
Imani
Level 52
Champion Stats
10W - 12L
1,564 SR
Queue Stats
173W - 171L
1,555 Elo+
Party 1
Moji
Moji
Profia5
Moji
Level 58
Champion Stats
4W - 4L
1,505 SR
Queue Stats
43W - 40L
1,515 Elo+
Solo
Octavia
Octavia
TonyRico
Octavia
Level 999
Champion Stats
36W - 37L
1,513 SR
Queue Stats
410W - 415L
1,584 Elo+
Party 1
Rei
Rei
jessebar10
Rei
Level 100
Champion Stats
99W - 84L
1,576 SR
Queue Stats
416W - 428L
1,523 Elo+
Party 2
Yagorath
Yagorath
unnamed_map1
Yagorath
Level 342
Champion Stats
165W - 124L
1,662 SR
Queue Stats
1,219W - 1,188L
1,545 Elo+
Party 2
Team Averages
Level 310
1,564 SR
1,544 Elo+

VS

Team Averages
Level 287
1,626 SR
1,584 Elo+
Saati
Saati
Millaclou
Saati
Level 926
Champion Stats
226W - 187L
1,653 SR
Queue Stats
1,489W - 1,488L
1,522 Elo+
Solo
Fernando
Fernando
Mophuka
Fernando
Level 381
Champion Stats
25W - 15L
1,620 SR
Queue Stats
573W - 594L
1,508 Elo+
Solo
Moji
Moji
edditjbc
Moji
Level 53
Champion Stats
6W - 3L
1,411 SR
Queue Stats
99W - 80L
1,638 Elo+
Party 3
Maeve
Maeve
qqjiy
Maeve
Level 27
Champion Stats
10W - 15L
1,508 SR
Queue Stats
51W - 52L
1,514 Elo+
Party 3
Octavia
Octavia
refined_surmise2
Octavia
Level 50
Champion Stats
4W - 2L
1,935 SR
Queue Stats
38W - 16L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
10 / 6 / 11
3,272
205
85,112
23,960
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Moji
Profia5
Moji
52
2 / 8 / 14
1,769
111
18,173
45,323
14,928

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Octavia
TonyRico
Octavia
58
16 / 8 / 10
3,936
246
95,569
40,259
31,438
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

40
6 / 5 / 16
5,414
338
70,347
37,774
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Yagorath
unnamed_map1
Yagorath
38
8 / 9 / 18
5,997
375
48,109
133,473
24,578
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Millaclou
Saati
55
3 / 3 / 16
3,112
195
79,593
24,128
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Mophuka
Fernando
59
2 / 9 / 10
3,856
241
43,337
122,336
134,665
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
47
9 / 7 / 10
4,004
250
38,304
56,904
19,195

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Maeve
qqjiy
Maeve
16
8 / 13 / 6
3,007
188
49,687
51,515
1,200
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

33
14 / 10 / 9
3,600
225
77,535
62,427
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
7m 34s
111
Kill Participation
87
42
Kills
36
36
Deaths
42
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
6
11
2.58
L
Saati
Millaclou
Saati
3
3
16
3.67
L
Fernando
Mophuka
Fernando
2
9
10
0.78
W
Moji
Profia5
Moji
2
8
14
1.13
W
Octavia
TonyRico
Octavia
16
8
10
2.63
L
Moji
9
7
10
2
W
6
5
16
2.8
L
Maeve
qqjiy
Maeve
8
13
6
0.85
L
14
10
9
1.85
W
Yagorath
unnamed_map1
Yagorath
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,310
Damage
288,456
280,789
Taken
317,310
70,944
Shielding
155,060
146,287
Healing
193,949
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
85,112
38,599
836
5,891
23,960
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Saati
Millaclou
Saati
79,593
60,503
0
925
24,128
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Mophuka
Fernando
43,337
31,718
0
7,444
122,336
134,665
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

W
Moji
Profia5
Moji
18,173
17,573
37,389
4,879
45,323
14,928
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
TonyRico
Octavia
95,569
78,466
0
4,657
40,259
31,438
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
38,304
38,304
111,286
34,063
56,904
19,195
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
70,347
46,393
68,210
20,350
37,774
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
qqjiy
Maeve
49,687
47,489
0
15,762
51,515
1,200

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
77,535
75,439
3,668
20,801
62,427
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Yagorath
unnamed_map1
Yagorath
48,109
30,487
0
4,075
133,473
24,578

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role