Player Matchup

Fernando
Fernando
Adamjohnson2115
Fernando
Level 93
Champion Stats
1W - 2L
1,500 SR
Queue Stats
120W - 124L
1,512 Elo+
Party 2
Ying
Ying
Asdwqq
Ying
Level 74
Champion Stats
7W - 4L
1,195 SR
Queue Stats
49W - 44L
1,542 Elo+
Party 2
Willo
Willo
Endless17
Willo
Level 245
Champion Stats
26W - 30L
1,526 SR
Queue Stats
181W - 181L
1,556 Elo+
Solo
Barik
Barik
Erkeister
Barik
Level 93
Champion Stats
0W - 2L
1,295 SR
Queue Stats
23W - 25L
1,540 Elo+
Solo
VII
VII
enbrion9048
VII
Level 128
Champion Stats
54W - 67L
1,538 SR
Queue Stats
497W - 495L
1,483 Elo+
Solo
Team Averages
Level 127
1,411 SR
1,527 Elo+

VS

Team Averages
Level 146
1,477 SR
1,527 Elo+
Zhin
Zhin
BrunoPO05
Zhin
Level 45
Champion Stats
4W - 5L
1,431 SR
Queue Stats
78W - 91L
1,386 Elo+
Solo
Inara
Inara
Gl4ndalf
Inara
Level 27
Champion Stats
4W - 0L
1,796 SR
Queue Stats
26W - 17L
1,604 Elo+
Party 1
Bomb King
Bomb King
Mamlou
Bomb King
Level 305
Champion Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,597 Elo+
Party 1
Lillith
Lillith
Stachmoue
Lillith
Level 118
Champion Stats
2W - 3L
1,172 SR
Queue Stats
61W - 47L
1,597 Elo+
Party 1
Kinessa
Kinessa
crazy-kart543
Kinessa
Level 233
Champion Stats
17W - 15L
1,484 SR
Queue Stats
270W - 277L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
7 / 15 / 11
4,951
275
64,427
131,324
151,160
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Asdwqq
Ying
34
9 / 12 / 16
4,738
263
87,921
66,136
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Willo
Endless17
Willo
59
2 / 22 / 4
2,349
131
27,059
65,334
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
Erkeister
Barik
52
7 / 17 / 8
5,838
324
60,942
94,212
145,905
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

28
17 / 14 / 6
4,151
231
76,758
54,267
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
38
19 / 11 / 13
3,836
213
81,953
45,474
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
Gl4ndalf
Inara
18
12 / 5 / 38
4,973
276
79,625
125,521
18,180
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
Mamlou
Bomb King
55
25 / 6 / 20
4,214
234
93,931
42,320
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Lillith
Stachmoue
Lillith
52
13 / 4 / 31
4,648
258
73,501
53,916
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kinessa
46
11 / 16 / 26
3,936
219
82,263
49,876
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 13s
Objective Time
13m 2s
87
Kill Participation
208
42
Kills
80
80
Deaths
42
45
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Fernando
7
15
11
0.83
L
Ying
Asdwqq
Ying
9
12
16
1.42
W
Zhin
19
11
13
2.32
L
Willo
Endless17
Willo
2
22
4
0.18
L
Barik
Erkeister
Barik
7
17
8
0.65
W
Inara
Gl4ndalf
Inara
12
5
38
6.2
W
Bomb King
Mamlou
Bomb King
25
6
20
5.83
W
Lillith
Stachmoue
Lillith
13
4
31
7.13
W
Kinessa
11
16
26
1.5
L
17
14
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,107
Damage
411,273
411,273
Taken
317,107
297,065
Shielding
18,180
163,060
Healing
148,148
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
64,427
48,710
0
15,186
131,324
151,160
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

L
Ying
Asdwqq
Ying
87,921
75,971
93,431
30,974
66,136
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Zhin
81,953
68,782
0
8,241
45,474
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Willo
Endless17
Willo
27,059
12,789
0
4,195
65,334
0

Level 1

L
Barik
Erkeister
Barik
60,942
60,942
0
1,226
94,212
145,905
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Gl4ndalf
Inara
79,625
62,881
0
15,059
125,521
18,180
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Mamlou
Bomb King
93,931
78,041
0
11,778
42,320
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Lillith
Stachmoue
Lillith
73,501
34,003
111,244
400
53,916
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
82,263
32,659
0
1,426
49,876
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
76,758
55,757
975
17,073
54,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role