Player Matchup

Grover
Grover
Gold III
BUHHGA
Grover
Gold III
Level 357
Champion Stats
7W - 7L
1,720 SR
Queue Stats
361W - 384L
1,510 Elo+
Solo
Barik
Barik
Silver III
BlackSonichu
Barik
Silver III
Level 275
Champion Stats
11W - 7L
1,708 SR
Queue Stats
188W - 198L
1,376 Elo+
Solo
Koga
Koga
Qualifying
HalloTschau
Koga
Qualifying
Level 999
Champion Stats
3W - 3L
1,271 SR
Queue Stats
21W - 18L
1,471 Elo+
Solo
Fernando
Fernando
Silver III
PoeticA girl
Fernando
Silver III
Level 823
Champion Stats
58W - 50L
1,576 SR
Queue Stats
702W - 734L
1,396 Elo+
Solo
Octavia
Octavia
Gold IV
nosaj416
Octavia
Gold IV
Level 374
Champion Stats
13W - 17L
1,542 SR
Queue Stats
375W - 385L
1,465 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 566
1,563 SR
1,444 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 259
1,545 SR
1,450 Elo+
Kinessa
Kinessa
Gold IV
AxtuncTR
Kinessa
Gold IV
Level 57
Champion Stats
10W - 6L
1,380 SR
Queue Stats
94W - 93L
1,504 Elo+
Solo
Ruckus
Ruckus
Platinum III
Blackwarriorrr23
Ruckus
Platinum III
Level 307
Champion Stats
105W - 83L
1,632 SR
Queue Stats
821W - 781L
1,464 Elo+
Solo
Makoa
Makoa
Qualifying
Dequan2323
Makoa
Qualifying
Level 41
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 1
Furia
Furia
Bronze I
Gripper3000
Furia
Bronze I
Level 35
Champion Stats
1W - 1L
1,523 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 1
Skye
Skye
Platinum V
Tim McCgraw
Skye
Platinum V
Level 854
Champion Stats
96W - 58L
1,690 SR
Queue Stats
632W - 586L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BUHHGA
Grover
54
1 / 5 / 2
1,129
161
10,253
20,780
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
1 / 6 / 3
1,564
223
29,172
37,400
45,756
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
2 / 7 / 0
1,098
157
17,836
22,259
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
PoeticA girl
Fernando
55
0 / 7 / 0
1,328
190
9,060
54,009
62,157
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
nosaj416
Octavia
58
3 / 8 / 1
1,538
220
24,649
19,311
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bans
YagorathTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AxtuncTR
Kinessa
57
6 / 2 / 14
2,153
308
45,902
7,694
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

49
6 / 1 / 15
2,033
290
25,804
16,630
21,616
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Makoa
27
4 / 2 / 13
2,466
352
21,106
38,901
18,341
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

28
5 / 2 / 9
2,114
302
17,219
14,327
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
12 / 0 / 10
2,432
347
43,728
13,418
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
6m 53s
13
Kill Participation
94
7
Kills
33
33
Deaths
7
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kinessa
AxtuncTR
Kinessa
6
2
14
6.5
L
Grover
BUHHGA
Grover
1
5
2
0.4
L
1
6
3
0.42
W
6
1
15
13.5
W
Makoa
4
2
13
5.25
W
5
2
9
4.75
L
2
7
0
0.29
L
Fernando
PoeticA girl
Fernando
0
7
0
0
W
12
0
10
17
L
Octavia
nosaj416
Octavia
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,970
Damage
153,759
153,759
Taken
90,970
107,913
Shielding
39,957
38,953
Healing
63,353
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
AxtuncTR
Kinessa
45,902
37,302
1,210
2,220
7,694
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
BUHHGA
Grover
10,253
8,003
17,300
8,461
20,780
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,172
29,172
0
3,338
37,400
45,756
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,804
17,674
0
2,068
16,630
21,616
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Makoa
21,106
20,606
0
4,008
38,901
18,341
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,219
8,537
18,377
5,643
14,327
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
17,836
13,966
0
4,206
22,259
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
PoeticA girl
Fernando
9,060
3,510
0
3,547
54,009
62,157
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,728
33,534
18,981
10,846
13,418
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
nosaj416
Octavia
24,649
15,681
1,543
558
19,311
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role