Player Matchup
VS
Match Stats
Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4
Forsaken
Armor
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 1
Despoiler
Shatterfall
Heal for 300 for each enemy hit with Shatterfall.
Level 3
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 300.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 60%.
Level 4
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
No Chill
Weapon
Increase your Movement Speed while firing by 25%.
Level 5
Refraction
Emitter
Reduce the Cooldown of Emitter by 1s.
Level 1
Dampener
Armor
Increase your maximum Health by 150.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Abyss Walker
Nether Step
Heal for 80 after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Level 5
Level 1
Level 2
Level 3
Level 4
Level 1
Spring Tide
Shell Spin
Heal for 1000 for each enemy hit with Shell Spin.
Level 4
Harden
Dredge Anchor
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
Level 2
Tsunami
Shell Spin
Increase your Movement Speed by 18% for 3s after using Shell Spin.
Level 3
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Frigid Field
Ice Block
Heal for 300 every 1s while Ice Block is active.
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 7%.
Level 1
Keep Moving
Armor
Increase maximum Health by 60.
Level 2
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Cold-Blooded
Ice Block
Reduce the Cooldown of Ice Block by 2.5s.
Level 2
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5
Infusion
Nullify
Heal for 50 after activating Nullify.
Level 1
Glyph of the Fist
Weapon
Increase your maximum Ammo by 1.
Level 1
Rune Torrent
Nullify
Regenerate 6 Ammo every 1s while using Nullify.
Level 3
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.