Player Matchup

Barik
Barik
Diamond V
BaapityBopTV
Barik
Diamond V
Level 97
Champion Stats
1W - 1L
1,892 SR
Queue Stats
32W - 31L
1,639 Elo+
Solo
Koga
Koga
Diamond I
Irrhythmic
Koga
Diamond I
Level 235
Champion Stats
66W - 34L
1,798 SR
Queue Stats
98W - 65L
1,694 Elo+
Solo
Tiberius
Tiberius
Diamond I
NUCLÉAR
Tiberius
Diamond I
Level 83
Champion Stats
0W - 6L
1,263 SR
Queue Stats
208W - 190L
1,678 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
kíbutsuJi
Mal'Damba
Diamond IV
Level 223
Champion Stats
3W - 4L
1,696 SR
Queue Stats
812W - 765L
1,665 Elo+
Solo
Atlas
Atlas
Platinum II
vNapa
Atlas
Platinum II
Level 999
Champion Stats
47W - 29L
1,755 SR
Queue Stats
664W - 618L
1,624 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 327
1,681 SR
1,660 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 309
1,703 SR
1,681 Elo+
Lian
Lian
Masters
Nexus 
Lian
Masters
Level 147
Champion Stats
3W - 5L
1,739 SR
Queue Stats
122W - 76L
1,775 Elo+
Party 1
Zhin
Zhin
Platinum I
TheGreatGripper
Zhin
Platinum I
Level 55
Champion Stats
6W - 3L
1,751 SR
Queue Stats
121W - 89L
1,658 Elo+
Solo
Inara
Inara
Diamond I
WilliamBirkin
Inara
Diamond I
Level 999
Champion Stats
63W - 36L
1,826 SR
Queue Stats
240W - 169L
1,684 Elo+
Party 1
Corvus
Corvus
Platinum I
noahblastblaze
Corvus
Platinum I
Level 278
Champion Stats
9W - 3L
1,646 SR
Queue Stats
166W - 140L
1,638 Elo+
Solo
Makoa
Makoa
Diamond V
ءLEXPOCKETERء
Makoa
Diamond V
Level 66
Champion Stats
13W - 14L
1,552 SR
Queue Stats
169W - 162L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
6 / 11 / 5
3,636
260
72,641
98,657
62,167
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
9 / 12 / 10
2,927
209
65,927
55,805
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tiberius
NUCLÉAR
Tiberius
49
15 / 5 / 5
3,493
250
98,271
46,088
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Mal'Damba
kíbutsuJi
Mal'Damba
35
1 / 7 / 16
3,391
242
31,169
38,195
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
vNapa
Atlas
58
8 / 8 / 9
3,241
232
75,340
135,194
1,680
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KinessaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
54
13 / 8 / 10
3,220
230
118,541
50,837
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
13 / 8 / 7
3,126
223
81,689
53,437
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

52
6 / 5 / 16
3,168
226
82,072
92,296
15,762
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
3 / 10 / 19
3,429
245
18,148
32,584
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

37
8 / 8 / 12
3,182
227
73,489
114,194
79,880
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
5m 41s
84
Kill Participation
107
39
Kills
43
43
Deaths
39
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
11
5
0.77
L
9
12
10
1.17
L
Tiberius
NUCLÉAR
Tiberius
15
5
5
3.5
W
Lian
13
8
10
2.25
W
13
8
7
2.06
W
6
5
16
2.8
L
Mal'Damba
kíbutsuJi
Mal'Damba
1
7
16
1.29
W
3
10
19
1.25
L
Atlas
vNapa
Atlas
8
8
9
1.56
W
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,348
Damage
373,939
373,939
Taken
343,348
63,847
Shielding
95,642
182,563
Healing
185,794
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,641
72,641
0
9,586
98,657
62,167

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,927
62,527
0
1,969
55,805
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
NUCLÉAR
Tiberius
98,271
59,794
0
11,960
46,088
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
118,541
117,686
0
7,116
50,837
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
81,689
67,709
0
2,599
53,437
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
82,072
63,112
0
8,236
92,296
15,762
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
kíbutsuJi
Mal'Damba
31,169
8,624
128,574
19,466
38,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
18,148
18,148
158,913
6,170
32,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
vNapa
Atlas
75,340
75,340
0
11,008
135,194
1,680
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
73,489
68,922
0
2,760
114,194
79,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role