Player Matchup
VS
Match Stats
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Perfect Block
Counter
Heal for 300 after using Counter.
Level 3
Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4
Infamy
Armor
Increase your maximum Health by 200.
Level 4
Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3
Bob and Weave
Transporter
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Level 2
Headstrong
Armor
Increase your maximum Health by 150.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Honed Senses
Combat Trance
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Level 1
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Sidereal
Weapon
Increase your maximum Health by 100.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5
Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1
Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Level 2
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3
Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.