Player Matchup

Kasumi
Kasumi
DixenMyaz
Kasumi
Level 95
Champion Stats
7W - 9L
1,576 SR
Queue Stats
169W - 144L
1,576 Elo+
Party 1
Cassie
Cassie
KataDela
Cassie
Level 168
Champion Stats
0W - 6L
1,341 SR
Queue Stats
180W - 194L
1,568 Elo+
Solo
Mal'Damba
Mal'Damba
allseeingkoala
Mal'Damba
Level 189
Champion Stats
8W - 7L
1,537 SR
Queue Stats
253W - 230L
1,587 Elo+
Party 1
Rei
Rei
heavenhold
Rei
Level 78
Champion Stats
27W - 24L
1,667 SR
Queue Stats
106W - 99L
1,584 Elo+
Party 1
Ash
Ash
papayabapaya
Ash
Level 47
Champion Stats
2W - 1L
1,960 SR
Queue Stats
38W - 42L
1,550 Elo+
Party 1
Team Averages
Level 115
1,616 SR
1,573 Elo+

VS

Team Averages
Level 304
1,611 SR
1,607 Elo+
Kinessa
Kinessa
FireIceElementa
Kinessa
Level 41
Champion Stats
2W - 0L
1,743 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 2
Strix
Strix
Jalapenorider
Strix
Level 148
Champion Stats
12W - 21L
1,482 SR
Queue Stats
55W - 69L
1,475 Elo+
Solo
Jenos
Jenos
PusElKuku
Jenos
Level 57
Champion Stats
31W - 32L
1,636 SR
Queue Stats
178W - 176L
1,577 Elo+
Solo
Fernando
Fernando
TehSilentProtag
Fernando
Level 288
Champion Stats
38W - 31L
1,608 SR
Queue Stats
252W - 215L
1,699 Elo+
Party 2
Lex
Lex
hey you03
Lex
Level 984
Champion Stats
40W - 36L
1,587 SR
Queue Stats
752W - 747L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
DixenMyaz
Kasumi
37
13 / 11 / 5
2,778
198
51,060
53,854
0
Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Cassie
KataDela
Cassie
45
6 / 7 / 5
2,452
175
57,300
42,064
0
Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 32%.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Mal'Damba
allseeingkoala
Mal'Damba
50
6 / 10 / 11
2,746
196
35,411
58,368
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

24
6 / 10 / 12
2,943
210
24,399
48,420
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

16
4 / 10 / 10
3,025
216
44,843
95,906
61,445
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
22 / 4 / 10
3,676
263
95,221
25,040
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

47
7 / 7 / 10
2,734
195
48,508
28,943
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Jenos
PusElKuku
Jenos
35
2 / 8 / 15
3,676
263
33,654
31,795
6,458
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
60
6 / 7 / 11
4,654
332
44,022
84,585
129,749
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
11 / 9 / 17
3,637
260
77,207
42,650
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 23s
Objective Time
7m 30s
78
Kill Participation
111
35
Kills
48
48
Deaths
35
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kasumi
DixenMyaz
Kasumi
13
11
5
1.41
W
22
4
10
6.75
W
7
7
10
1.71
L
Cassie
KataDela
Cassie
6
7
5
1.21
W
Jenos
PusElKuku
Jenos
2
8
15
1.19
W
Fernando
6
7
11
1.64
L
Mal'Damba
allseeingkoala
Mal'Damba
6
10
11
1.15
L
6
10
12
1.2
W
11
9
17
2.17
L
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,013
Damage
298,612
298,612
Taken
213,013
61,445
Shielding
136,207
154,704
Healing
113,307
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
DixenMyaz
Kasumi
51,060
36,628
0
8,153
53,854
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
95,221
92,341
1,543
7,280
25,040
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
48,508
42,847
0
1,688
28,943
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
KataDela
Cassie
57,300
44,227
0
6,899
42,064
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
PusElKuku
Jenos
33,654
26,395
62,161
14,153
31,795
6,458
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
44,022
28,942
0
12,159
84,585
129,749
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
allseeingkoala
Mal'Damba
35,411
14,546
24,123
10,379
58,368
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
24,399
22,099
80,569
22,219
48,420
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
77,207
74,044
3,004
11,319
42,650
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
44,843
35,556
0
2,362
95,906
61,445
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role