Player Matchup

Vivian
Vivian
Platinum V
HadesShun25
Vivian
Platinum V
Level 327
Champion Stats
1W - 1L
1,665 SR
Queue Stats
319W - 313L
1,592 Elo+
Solo
Vora
Vora
Diamond III
JohnofElijah
Vora
Diamond III
Level 323
Champion Stats
4W - 6L
1,639 SR
Queue Stats
114W - 94L
1,625 Elo+
Party 1
Seris
Seris
Platinum III
KellaraDawn
Seris
Platinum III
Level 805
Champion Stats
337W - 276L
1,645 SR
Queue Stats
390W - 369L
1,545 Elo+
Party 2
Jenos
Jenos
Platinum I
WiZaRd_DiK
Jenos
Platinum I
Level 999
Champion Stats
105W - 104L
1,668 SR
Queue Stats
755W - 734L
1,545 Elo+
Party 2
Inara
Inara
Masters
gggggggggggggggg
Inara
Masters
Level 275
Champion Stats
3W - 2L
1,787 SR
Queue Stats
220W - 121L
1,739 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 546
1,681 SR
1,609 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 720
1,662 SR
1,634 Elo+
Terminus
Terminus
Diamond III
DJSponge
Terminus
Diamond III
Level 193
Champion Stats
4W - 2L
1,739 SR
Queue Stats
88W - 57L
1,679 Elo+
Solo
Zhin
Zhin
Diamond IV
Kurokaze
Zhin
Diamond IV
Level 999
Champion Stats
6W - 2L
1,800 SR
Queue Stats
129W - 87L
1,786 Elo+
Solo
Diamond III
pingúi
Unknown
Diamond III
Level 999
Champion Stats
34W - 51L
1,541 SR
Queue Stats
1,256W - 1,254L
1,601 Elo+
Solo
Atlas
Atlas
Diamond V
vIsoDontLose
Atlas
Diamond V
Level 408
Champion Stats
54W - 51L
1,661 SR
Queue Stats
937W - 902L
1,550 Elo+
Solo
Grover
Grover
Platinum I
Ñoelàmadre
Grover
Platinum I
Level 999
Champion Stats
61W - 56L
1,569 SR
Queue Stats
911W - 846L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
59
7 / 7 / 13
2,970
198
71,085
45,842
23,573
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

59
11 / 13 / 9
3,042
203
72,009
63,440
0
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
2 / 7 / 16
2,801
187
39,196
51,135
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Jenos
59
8 / 6 / 20
3,350
223
49,436
35,897
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

54
12 / 8 / 11
3,353
224
91,216
127,516
38,491
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanKinessa
Team 1 Score

3

VS

Team 2 Score

4

Bans
KogaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DJSponge
Terminus
53
5 / 7 / 12
3,537
236
44,255
85,109
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
59
12 / 6 / 18
4,002
267
91,783
39,399
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

pingúi
Unknown
59
12 / 9 / 15
4,032
269
93,803
59,194
0

Level 3

Level 3

Level 3

Level 5

Level 1

Level 1

57
8 / 6 / 7
3,321
221
53,447
86,658
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
60
4 / 10 / 25
4,219
281
40,542
52,582
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
7m 20s
109
Kill Participation
118
40
Kills
41
41
Deaths
38
69
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Terminus
DJSponge
Terminus
5
7
12
1.57
L
Vivian
7
7
13
1.93
L
11
13
9
1.19
L
2
7
16
1.43
W
Zhin
12
6
18
3.5
L
Jenos
8
6
20
3
L
12
8
11
2.19
W
pingúi
Unknown
12
9
15
2.17
W
8
6
7
1.92
W
Grover
4
10
25
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,942
Damage
323,830
323,830
Taken
322,942
62,064
Shielding
0
189,961
Healing
176,731
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
DJSponge
Terminus
44,255
40,385
0
15,721
85,109
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vivian
71,085
65,382
0
2,893
45,842
23,573
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
72,009
54,757
0
5,473
63,440
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
39,196
30,322
75,916
12,532
51,135
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Zhin
91,783
79,133
4,859
9,204
39,399
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
49,436
37,696
75,067
12,016
35,897
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
91,216
72,028
0
6,064
127,516
38,491
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
pingúi
Unknown
93,803
65,616
0
5,518
59,194
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,447
53,447
0
5,438
86,658
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Grover
40,542
34,340
107,623
28,368
52,582
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role