Player Matchup
VS
Match Stats
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.8s.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
Distant Memory
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3
Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Level 2
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Level 3
Heave Away
Broadside
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Level 3
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 25%.
Level 5
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 1s.
Level 1
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 1s.
Level 1
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Level 3
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Level 4
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Level 5
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 0.8s.
Level 1
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Countermeasure
Armor
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Level 3
Dampener
Armor
Increase your maximum Health by 150.
Level 1
Proximity
Advance
Reduce your damage taken by 12% for 3s after activating Advance.
Level 4
Warden
Emitter
Increase the duration of Emitter by 2s.
Level 2
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Ritual Magic
Mending Spirits
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.