Player Matchup

Kasumi
Kasumi
Computrix81
Kasumi
Level 61
Champion Stats
5W - 6L
1,623 SR
Queue Stats
93W - 73L
1,658 Elo+
Solo
Dredge
Dredge
Crivinus
Dredge
Level 999
Champion Stats
42W - 35L
1,563 SR
Queue Stats
1,167W - 1,155L
1,556 Elo+
Solo
Raum
Raum
Icedemonz
Raum
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,666 Elo+
Solo
Lillith
Lillith
Ichbinkirby
Lillith
Level 77
Champion Stats
3W - 1L
1,765 SR
Queue Stats
44W - 35L
1,630 Elo+
Solo
Evie
Evie
popoujio
Evie
Level 999
Champion Stats
5W - 8L
1,405 SR
Queue Stats
420W - 415L
1,542 Elo+
Solo
Team Averages
Level 435
1,571 SR
1,610 Elo+

VS

Team Averages
Level 146
1,592 SR
1,549 Elo+
Vora
Vora
JediNorris
Vora
Level 52
Champion Stats
1W - 1L
1,777 SR
Queue Stats
15W - 13L
1,568 Elo+
Solo
Zhin
Zhin
Shimenyoi
Zhin
Level 34
Champion Stats
40W - 51L
1,460 SR
Queue Stats
65W - 85L
1,476 Elo+
Solo
Saati
Saati
TTVesports69
Saati
Level 85
Champion Stats
44W - 42L
1,587 SR
Queue Stats
233W - 215L
1,599 Elo+
Solo
Kinessa
Kinessa
lZaVal
Kinessa
Level 495
Champion Stats
208W - 203L
1,564 SR
Queue Stats
490W - 482L
1,555 Elo+
Solo
Fernando
Fernando
peetchi
Fernando
Level 63
Champion Stats
10W - 8L
1,574 SR
Queue Stats
280W - 267L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
59
19 / 9 / 6
3,790
316
42,900
51,296
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
Crivinus
Dredge
59
9 / 4 / 10
3,199
267
38,860
38,600
1,200
Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Raum
45
5 / 7 / 13
3,379
282
35,906
101,360
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lillith
Ichbinkirby
Lillith
57
6 / 7 / 17
3,563
297
33,031
55,743
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Evie
59
7 / 11 / 5
2,695
225
29,683
33,266
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
7 / 9 / 12
2,174
181
50,754
31,879
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Zhin
15
5 / 8 / 10
1,912
159
48,367
28,641
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

33
17 / 6 / 6
2,614
218
77,664
28,212
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Kinessa
lZaVal
Kinessa
58
8 / 10 / 15
2,879
240
68,564
26,783
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
peetchi
Fernando
45
0 / 13 / 4
1,870
156
34,916
64,865
93,317
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 23s
97
Kill Participation
84
46
Kills
37
38
Deaths
46
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kasumi
19
9
6
2.44
W
Dredge
Crivinus
Dredge
9
4
10
3.5
W
Raum
5
7
13
1.64
W
Lillith
Ichbinkirby
Lillith
6
7
17
2.07
L
7
9
12
1.44
L
Zhin
5
8
10
1.25
L
17
6
6
3.33
L
Kinessa
lZaVal
Kinessa
8
10
15
1.55
L
Fernando
peetchi
Fernando
0
13
4
0.15
W
Evie
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,380
Damage
280,265
280,265
Taken
180,380
1,200
Shielding
93,317
100,465
Healing
33,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
42,900
35,745
359
14,502
51,296
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Crivinus
Dredge
38,860
32,491
0
20,301
38,600
1,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
35,906
29,503
0
8,393
101,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
Ichbinkirby
Lillith
33,031
20,644
46,694
982
55,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
50,754
39,100
0
9,376
31,879
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
48,367
38,444
0
6,336
28,641
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
77,664
62,744
0
7,717
28,212
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
lZaVal
Kinessa
68,564
57,526
0
4,806
26,783
0

Level 2

Level 1

L
Fernando
peetchi
Fernando
34,916
25,243
0
5,066
64,865
93,317
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
29,683
29,323
1,149
8,085
33,266
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role