Player Matchup

Rei
Rei
Silver II
Infeernum6
Rei
Silver II
Level 574
Champion Stats
0W - 2L
1,425 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Khan
Khan
Gold IV
Niliriã
Khan
Gold IV
Level 670
Champion Stats
7W - 8L
1,638 SR
Queue Stats
465W - 436L
1,630 Elo+
Solo
Tyra
Tyra
Qualifying
Persephoninchen
Tyra
Qualifying
Level 35
Champion Stats
0W - 1L
1,542 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Fernando
Fernando
Gold V
Throatpuncher
Fernando
Gold V
Level 670
Champion Stats
24W - 14L
1,670 SR
Queue Stats
129W - 139L
1,409 Elo+
Solo
Vora
Vora
Gold V
louis4rever
Vora
Gold V
Level 354
Champion Stats
6W - 11L
1,602 SR
Queue Stats
491W - 517L
1,447 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 461
1,575 SR
1,440 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 462
1,596 SR
1,482 Elo+
Imani
Imani
Platinum V
BlueEyeSamurai
Imani
Platinum V
Level 999
Champion Stats
102W - 125L
1,567 SR
Queue Stats
1,374W - 1,361L
1,553 Elo+
Solo
Koga
Koga
Silver I
Dead_Raven76
Koga
Silver I
Level 228
Champion Stats
6W - 5L
1,570 SR
Queue Stats
101W - 89L
1,469 Elo+
Solo
Ash
Ash
Silver I
Genesi12
Ash
Silver I
Level 903
Champion Stats
205W - 162L
1,643 SR
Queue Stats
1,382W - 1,391L
1,427 Elo+
Solo
Nyx
Nyx
Silver III
HusainK08
Nyx
Silver III
Level 108
Champion Stats
7W - 4L
1,608 SR
Queue Stats
31W - 38L
1,429 Elo+
Solo
Ying
Ying
Silver V
SaltyCourri
Ying
Silver V
Level 72
Champion Stats
3W - 4L
1,593 SR
Queue Stats
8W - 9L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 8 / 11
2,201
245
18,391
45,078
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
59
4 / 2 / 5
1,889
210
36,621
60,624
22,605
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

21
4 / 9 / 9
1,876
208
32,344
37,923
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Throatpuncher
Fernando
55
2 / 9 / 6
1,991
221
31,152
61,327
54,817
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 9 / 7
1,884
209
32,135
42,849
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
KinessaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 4 / 10
2,957
329
83,913
24,373
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

55
6 / 4 / 8
2,370
263
48,748
32,111
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
6 / 3 / 7
2,526
281
37,427
39,883
24,543
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

59
8 / 5 / 19
2,889
321
57,906
39,047
15,401
A Swift End

A Swift End

Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

42
5 / 2 / 13
2,989
332
19,807
15,229
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
6m 15s
56
Kill Participation
94
18
Kills
37
37
Deaths
18
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
12
4
10
4.25
W
6
4
8
2.5
W
6
3
7
3.17
W
8
5
19
3.5
L
3
8
11
1.06
L
Khan
4
2
5
3.25
L
4
9
9
0.94
W
5
2
13
5.75
L
Fernando
Throatpuncher
Fernando
2
9
6
0.56
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,643
Damage
247,801
247,801
Taken
150,643
77,422
Shielding
39,944
129,861
Healing
107,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,913
55,574
0
1,607
24,373
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
48,748
46,948
0
7,035
32,111
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
37,427
36,388
0
646
39,883
24,543
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
57,906
25,923
0
2,732
39,047
15,401

Level 2

Level 1

L
18,391
16,121
57,470
23,575
45,078
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Khan
36,621
34,108
5,065
24,969
60,624
22,605
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,344
21,478
763
3,205
37,923
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
19,807
19,807
84,587
10,648
15,229
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
Throatpuncher
Fernando
31,152
18,362
0
3,991
61,327
54,817
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,135
17,170
0
10,823
42,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role