Player Matchup

Vora
Vora
Platinum IV
Axzÿ
Vora
Platinum IV
Level 450
Champion Stats
13W - 10L
1,708 SR
Queue Stats
184W - 170L
1,424 Elo+
Party 1
Ying
Ying
Silver II
Yume02
Ying
Silver II
Level 403
Champion Stats
118W - 116L
1,537 SR
Queue Stats
245W - 256L
1,420 Elo+
Party 1
Kinessa
Kinessa
Silver I
ZxDerekxZ 1v4
Kinessa
Silver I
Level 465
Champion Stats
4W - 4L
1,546 SR
Queue Stats
209W - 185L
1,495 Elo+
Solo
Atlas
Atlas
Gold IV
luclee10
Atlas
Gold IV
Level 126
Champion Stats
3W - 3L
1,572 SR
Queue Stats
113W - 102L
1,516 Elo+
Solo
Terminus
Terminus
Silver IV
mashrage
Terminus
Silver IV
Level 861
Champion Stats
24W - 19L
1,597 SR
Queue Stats
103W - 120L
1,351 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 461
1,592 SR
1,441 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 296
1,559 SR
1,425 Elo+
Khan
Khan
Gold I
BrThomasT3
Khan
Gold I
Level 265
Champion Stats
55W - 40L
1,602 SR
Queue Stats
100W - 95L
1,474 Elo+
Party 2
Grover
Grover
Gold V
Braulho
Grover
Gold V
Level 58
Champion Stats
10W - 12L
1,617 SR
Queue Stats
92W - 87L
1,466 Elo+
Party 2
Imani
Imani
Qualifying
LOiD yCoza
Imani
Qualifying
Level 101
Champion Stats
0W - 1L
1,496 SR
Queue Stats
12W - 16L
1,399 Elo+
Solo
Maeve
Maeve
Silver II
condör
Maeve
Silver II
Level 894
Champion Stats
0W - 1L
1,581 SR
Queue Stats
41W - 29L
1,380 Elo+
Solo
Fernando
Fernando
Qualifying
coralinamg
Fernando
Qualifying
Level 160
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Axzÿ
Vora
58
17 / 9 / 16
3,991
249
97,081
53,742
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Yume02
Ying
58
1 / 4 / 26
4,063
254
15,569
34,176
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
58
16 / 7 / 8
3,591
224
69,189
45,034
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Atlas
luclee10
Atlas
57
12 / 4 / 8
3,725
233
93,591
98,888
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
mashrage
Terminus
54
6 / 3 / 7
4,191
262
72,894
100,779
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 9 / 9
3,029
189
77,184
99,588
16,377
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
Braulho
Grover
27
4 / 8 / 13
4,428
277
44,296
49,349
1,050
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
41
7 / 12 / 3
2,828
177
89,399
50,588
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Maeve
condör
Maeve
55
10 / 15 / 5
2,843
178
69,188
51,606
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
coralinamg
Fernando
48
2 / 8 / 8
3,491
218
52,552
97,193
62,280
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
6m 24s
117
Kill Participation
67
52
Kills
29
27
Deaths
52
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vora
Axzÿ
Vora
17
9
16
2.78
L
6
9
9
1.17
L
Grover
Braulho
Grover
4
8
13
1.31
L
Imani
7
12
3
0.71
W
Ying
Yume02
Ying
1
4
26
3.5
W
Kinessa
16
7
8
2.86
L
Maeve
condör
Maeve
10
15
5
0.83
L
Fernando
coralinamg
Fernando
2
8
8
0.75
W
Atlas
luclee10
Atlas
12
4
8
4
W
Terminus
mashrage
Terminus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,324
Damage
332,619
332,619
Taken
348,324
0
Shielding
79,707
221,460
Healing
189,120
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Axzÿ
Vora
97,081
64,288
0
9,826
53,742
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
77,184
68,865
9,053
31,298
99,588
16,377
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Braulho
Grover
44,296
41,731
102,223
27,902
49,349
1,050

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
89,399
71,190
0
4,525
50,588
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ying
Yume02
Ying
15,569
15,569
144,415
25,106
34,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kinessa
69,189
66,943
0
8,914
45,034
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Maeve
condör
Maeve
69,188
66,678
0
7,229
51,606
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
coralinamg
Fernando
52,552
36,552
0
6,890
97,193
62,280

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
luclee10
Atlas
93,591
93,591
0
4,449
98,888
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
mashrage
Terminus
72,894
49,497
0
28,750
100,779
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role