Player Matchup

Bomb King
Bomb King
Platinum II
BADIGADY
Bomb King
Platinum II
Level 999
Champion Stats
36W - 31L
1,751 SR
Queue Stats
502W - 464L
1,585 Elo+
Solo
Zhin
Zhin
Diamond V
Gøøfy
Zhin
Diamond V
Level 702
Champion Stats
114W - 85L
1,645 SR
Queue Stats
1,054W - 1,009L
1,602 Elo+
Party 1
Terminus
Terminus
Diamond II
MaHartMaSo1e
Terminus
Diamond II
Level 999
Champion Stats
4W - 3L
1,652 SR
Queue Stats
439W - 405L
1,658 Elo+
Solo
Barik
Barik
Platinum II
Wãpo
Barik
Platinum II
Level 999
Champion Stats
34W - 26L
1,711 SR
Queue Stats
890W - 866L
1,559 Elo+
Party 1
Furia
Furia
Platinum I
dfwpeakyblinders
Furia
Platinum I
Level 999
Champion Stats
11W - 11L
1,487 SR
Queue Stats
209W - 202L
1,608 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 940
1,649 SR
1,602 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 508
1,726 SR
1,641 Elo+
Diamond IV
DJSponge
Unknown
Diamond IV
Level 194
Champion Stats
11W - 9L
1,624 SR
Queue Stats
88W - 57L
1,669 Elo+
Solo
Inara
Inara
Platinum I
OZ-08-
Inara
Platinum I
Level 999
Champion Stats
22W - 29L
1,651 SR
Queue Stats
903W - 897L
1,592 Elo+
Solo
Rei
Rei
Platinum III
Ryoni
Rei
Platinum III
Level 321
Champion Stats
3W - 1L
1,810 SR
Queue Stats
111W - 86L
1,581 Elo+
Solo
Koga
Koga
Platinum II
franmig
Koga
Platinum II
Level 910
Champion Stats
32W - 22L
1,671 SR
Queue Stats
279W - 236L
1,613 Elo+
Solo
Ash
Ash
Platinum III
imwithsandyy
Ash
Platinum III
Level 118
Champion Stats
16W - 9L
1,872 SR
Queue Stats
53W - 30L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BADIGADY
Bomb King
59
22 / 13 / 19
5,698
285
145,496
74,230
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Zhin
Gøøfy
Zhin
58
19 / 12 / 20
5,419
271
133,966
76,153
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
MaHartMaSo1e
Terminus
59
15 / 10 / 23
5,337
267
106,851
156,199
0
Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
Wãpo
Barik
58
9 / 14 / 15
5,514
276
75,357
139,311
173,111
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
7 / 9 / 24
5,588
279
44,097
61,602
0
Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Bans
KinessaKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Mal'DambaAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DJSponge
Unknown
53
20 / 13 / 23
5,044
252
169,663
75,369
8,190

Level 5

Level 3

Level 1

Level 4

Level 2

Level 1

Inara
OZ-08-
Inara
58
8 / 14 / 20
4,227
211
81,671
146,986
21,916
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Rei
Ryoni
Rei
51
4 / 12 / 29
4,311
216
66,849
49,682
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Koga
franmig
Koga
59
16 / 17 / 19
4,293
215
94,360
80,642
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

47
14 / 16 / 19
1,746
87
94,952
153,088
41,185
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 54s
Objective Time
7m 8s
173
Kill Participation
172
72
Kills
62
58
Deaths
72
101
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bomb King
BADIGADY
Bomb King
22
13
19
2.42
L
DJSponge
Unknown
20
13
23
2.42
W
Zhin
Gøøfy
Zhin
19
12
20
2.42
W
Terminus
MaHartMaSo1e
Terminus
15
10
23
2.65
L
Inara
OZ-08-
Inara
8
14
20
1.29
L
Rei
Ryoni
Rei
4
12
29
1.54
W
Barik
Wãpo
Barik
9
14
15
1.18
W
7
9
24
2.11
L
Koga
franmig
Koga
16
17
19
1.5
L
14
16
19
1.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

505,767
Damage
507,495
507,495
Taken
505,767
173,111
Shielding
71,291
293,076
Healing
215,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
BADIGADY
Bomb King
145,496
121,191
0
2,897
74,230
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
DJSponge
Unknown
169,663
134,758
0
3,331
75,369
8,190
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Zhin
Gøøfy
Zhin
133,966
107,838
0
7,162
76,153
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Terminus
MaHartMaSo1e
Terminus
106,851
75,972
0
24,310
156,199
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Inara
OZ-08-
Inara
81,671
59,179
0
14,807
146,986
21,916

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
Ryoni
Rei
66,849
57,225
160,577
22,114
49,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Wãpo
Barik
75,357
75,357
0
3,811
139,311
173,111
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
44,097
31,188
216,507
38,389
61,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Koga
franmig
Koga
94,360
83,787
0
6,542
80,642
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
94,952
85,571
0
8,524
153,088
41,185
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role