Player Matchup
VS
Match Stats
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Level 4
Level 3
Level 2
Level 5
Level 1
Level 1
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3
The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 30 after it expires.
Level 1
Rogues of a Feather
Love
Heal for 45 after hitting an enemy with Love.
Level 3
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3
The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4
Ancient Duty
Armor
Increase your maximum Health by 100.
Level 2
Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Lung Capacity
Fire Spit
Heal for 200 for each enemy hit with Fire Spit.
Level 4
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Arcane Etching
Nullify
Gain a 100-Health Shield after activating Nullify.
Level 1
Glyph of Siphoning
Armor
Gain a 500-Health Shield after getting an Elimination.
Level 5
Glyph of the Fist
Weapon
Increase your maximum Ammo by 1.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 2s.
Level 2
Nimble Fingers
Poison Bolts
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Level 2
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 4 Ammo every 2s.
Level 2
Guerrilla Tactics
Stealth
Generate 30 Energy after getting an Elimination.
Level 2
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 24%.
Level 3
Roost
Scope
Hits with Talon Rifle generate 5% Ultimate charge.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.