Player Matchup

Raum
Raum
AAMMAA1122344
Raum
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,415 Elo+
Solo
Octavia
Octavia
Aiden21012
Octavia
Level 28
Champion Stats
1W - 1L
1,662 SR
Queue Stats
7W - 3L
1,673 Elo+
Solo
Koga
Koga
Arh_Al
Koga
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,495 Elo+
Solo
Io
Io
BissieB
Io
Level 54
Champion Stats
1W - 3L
1,609 SR
Queue Stats
28W - 28L
1,503 Elo+
Solo
Dredge
Dredge
YOUNGGHOST123
Dredge
Level 20
Champion Stats
10W - 11L
1,369 SR
Queue Stats
74W - 68L
1,513 Elo+
Solo
Team Averages
Level 29
1,528 SR
1,520 Elo+

VS

Team Averages
Level 87
1,405 SR
1,455 Elo+
Barik
Barik
Eternal Vik
Barik
Level 21
Champion Stats
7W - 12L
1,347 SR
Queue Stats
17W - 21L
1,514 Elo+
Party 1
Saati
Saati
FortiethQuill52
Saati
Level 122
Champion Stats
13W - 23L
1,435 SR
Queue Stats
101W - 146L
1,509 Elo+
Solo
Lian
Lian
GamingPunkYT
Lian
Level 228
Champion Stats
4W - 1L
1,608 SR
Queue Stats
109W - 57L
1,664 Elo+
Solo
Seris
Seris
Swarmzy5554
Seris
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,381 Elo+
Solo
Kasumi
Kasumi
Vel Omni
Kasumi
Level 13
Champion Stats
2W - 12L
1,137 SR
Queue Stats
8W - 19L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 11 / 6
2,815
469
24,552
89,360
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Octavia
Aiden21012
Octavia
43
15 / 5 / 4
3,675
613
52,427
28,492
24,725
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Koga
Arh_Al
Koga
21
2 / 7 / 8
2,801
467
29,164
19,397
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

54
0 / 9 / 3
1,710
285
155
25,852
0
16
10 / 8 / 2
3,135
523
45,503
27,331
3,540
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

-8

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
3 / 2 / 9
2,795
466
18,846
34,085
33,299
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

46
9 / 8 / 6
3,085
514
52,202
30,331
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
10 / 7 / 10
3,400
567
55,686
31,030
0
Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

35
6 / 4 / 11
3,090
515
20,422
30,534
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kasumi
Vel Omni
Kasumi
6
12 / 7 / 4
3,198
533
43,276
25,821
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
51
Kill Participation
80
28
Kills
40
40
Deaths
28
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
Octavia
Aiden21012
Octavia
15
5
4
3.4
L
Koga
Arh_Al
Koga
2
7
8
0.86
L
0
9
3
0.17
W
3
2
9
3.75
W
9
8
6
1.5
W
10
7
10
2.14
W
6
4
11
2.88
W
Kasumi
Vel Omni
Kasumi
12
7
4
2
L
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,801
Damage
190,432
190,432
Taken
151,801
28,265
Shielding
33,299
25,880
Healing
79,435
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,552
21,413
0
4,847
89,360
0
L
Octavia
Aiden21012
Octavia
52,427
49,527
677
5,236
28,492
24,725
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Koga
Arh_Al
Koga
29,164
23,344
1,873
2,714
19,397
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
155
155
4,456
0
25,852
0
W
18,846
18,846
571
8,830
34,085
33,299
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
52,202
44,288
0
4,322
30,331
0
W
55,686
55,686
3,119
7,210
31,030
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
20,422
19,126
35,484
17,765
30,534
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
Vel Omni
Kasumi
43,276
40,198
0
2,134
25,821
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,503
20,696
132
5,945
27,331
3,540
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role