Player Matchup

Inara
Inara
Platinum II
Feyjan
Inara
Platinum II
Level 921
Champion Stats
35W - 30L
1,619 SR
Queue Stats
640W - 644L
1,578 Elo+
Solo
Viktor
Viktor
Platinum I
PorcNoguet69
Viktor
Platinum I
Level 561
Champion Stats
6W - 13L
1,491 SR
Queue Stats
289W - 259L
1,625 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum III
RSKPZ
Mal'Damba
Platinum III
Level 999
Champion Stats
31W - 40L
1,613 SR
Queue Stats
360W - 340L
1,568 Elo+
Party 2
Lex
Lex
Diamond IV
crowd095Iight
Lex
Diamond IV
Level 87
Champion Stats
61W - 56L
1,727 SR
Queue Stats
119W - 115L
1,660 Elo+
Party 1
Ruckus
Ruckus
Diamond V
crowd095light
Ruckus
Diamond V
Level 960
Champion Stats
51W - 28L
1,772 SR
Queue Stats
122W - 116L
1,665 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 706
1,644 SR
1,619 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 531
1,692 SR
1,616 Elo+
Rei
Rei
Diamond V
Dragon10856
Rei
Diamond V
Level 712
Champion Stats
2W - 1L
1,717 SR
Queue Stats
164W - 149L
1,633 Elo+
Solo
Khan
Khan
Platinum I
Fireblue220704
Khan
Platinum I
Level 730
Champion Stats
64W - 68L
1,732 SR
Queue Stats
1,020W - 964L
1,618 Elo+
Solo
Cassie
Cassie
Diamond IV
Mistermatt13
Cassie
Diamond IV
Level 839
Champion Stats
6W - 7L
1,587 SR
Queue Stats
382W - 353L
1,604 Elo+
Solo
Fernando
Fernando
Platinum III
MyNamesTeddy
Fernando
Platinum III
Level 324
Champion Stats
17W - 20L
1,653 SR
Queue Stats
163W - 165L
1,533 Elo+
Solo
Pip
Pip
Qualifying
arbuzovichh
Pip
Qualifying
Level 50
Champion Stats
4W - 1L
1,770 SR
Queue Stats
4W - 2L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Feyjan
Inara
58
4 / 8 / 6
2,428
221
63,006
99,801
9,113
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Viktor
51
5 / 5 / 7
2,355
214
118,190
41,810
600
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Mal'Damba
RSKPZ
Mal'Damba
56
1 / 4 / 10
2,331
212
18,985
27,353
300
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

46
8 / 10 / 7
2,648
241
61,252
59,810
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
2 / 7 / 7
2,039
185
67,498
85,532
33,496
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
TerminusWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
NyxKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 3 / 20
4,147
377
21,373
37,455
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
5 / 4 / 10
3,239
294
65,966
86,049
41,803
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Cassie
59
15 / 4 / 8
3,672
334
91,889
49,988
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
MyNamesTeddy
Fernando
58
6 / 5 / 13
5,041
458
73,693
109,734
80,099
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

11
5 / 4 / 16
3,774
343
61,385
45,705
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 17s
Objective Time
8m 25s
57
Kill Participation
101
20
Kills
34
34
Deaths
20
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
L
Inara
Feyjan
Inara
4
8
6
0.88
W
5
4
10
2.5
W
Cassie
15
4
8
4.75
W
Fernando
MyNamesTeddy
Fernando
6
5
13
2.5
L
Viktor
5
5
7
1.7
L
Mal'Damba
RSKPZ
Mal'Damba
1
4
10
1.5
W
5
4
16
3.25
L
8
10
7
1.15
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,931
Damage
314,306
314,306
Taken
328,931
43,509
Shielding
121,902
178,590
Healing
254,577
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,373
20,058
144,889
25,837
37,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Feyjan
Inara
63,006
51,005
0
4,603
99,801
9,113

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,966
64,185
7,803
24,325
86,049
41,803
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Cassie
91,889
74,483
0
10,770
49,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
MyNamesTeddy
Fernando
73,693
31,711
0
8,057
109,734
80,099
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Viktor
118,190
77,005
0
2,756
41,810
600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Mal'Damba
RSKPZ
Mal'Damba
18,985
7,397
127,774
14,672
27,353
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
61,385
56,081
22,118
10,778
45,705
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
61,252
59,131
0
2,122
59,810
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
67,498
44,252
0
26,663
85,532
33,496
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role