Player Matchup

Mal'Damba
Mal'Damba
Alejandro誠心誠意
Mal'Damba
Level 215
Champion Stats
16W - 7L
1,730 SR
Queue Stats
1,036W - 348L
1,858 Elo+
Party 1
Raum
Raum
GesukawaT
Raum
Level 460
Champion Stats
118W - 65L
1,762 SR
Queue Stats
870W - 585L
1,672 Elo+
Solo
Skye
Skye
うるちまてあにきYT
Skye
Level 999
Champion Stats
12W - 10L
1,702 SR
Queue Stats
1,038W - 737L
1,779 Elo+
Party 1
Imani
Imani
うるちまてありすYT
Imani
Level 999
Champion Stats
2W - 2L
1,522 SR
Queue Stats
574W - 476L
1,791 Elo+
Party 1
Khan
Khan
人間の鑑
Khan
Level 213
Champion Stats
42W - 25L
1,734 SR
Queue Stats
191W - 172L
1,695 Elo+
Party 1
Team Averages
Level 577
1,690 SR
1,759 Elo+

VS

Team Averages
Level 704
1,650 SR
1,645 Elo+
Tiberius
Tiberius
OmegaSempaiツ
Tiberius
Level 999
Champion Stats
4W - 4L
1,644 SR
Queue Stats
470W - 396L
1,615 Elo+
Party 2
Grohk
Grohk
Tromator
Grohk
Level 999
Champion Stats
4W - 1L
1,683 SR
Queue Stats
336W - 344L
1,656 Elo+
Solo
Fernando
Fernando
iimons
Fernando
Level 956
Champion Stats
11W - 11L
1,687 SR
Queue Stats
147W - 125L
1,690 Elo+
Party 2
Mal'Damba
Mal'Damba
kmgt
Mal'Damba
Level 328
Champion Stats
8W - 12L
1,584 SR
Queue Stats
340W - 350L
1,626 Elo+
Party 2
Androxus
Androxus
Ðαβżεε
Androxus
Level 236
Champion Stats
193W - 153L
1,654 SR
Queue Stats
1,030W - 940L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 6 / 25
5,301
379
50,825
54,292
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Raum
55
5 / 7 / 35
4,088
292
76,369
165,770
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
15 / 11 / 15
3,457
247
61,737
67,291
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

60
9 / 11 / 7
2,749
196
55,748
43,525
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 25% Mana every 1s while using FrostFire Glide.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

54
12 / 6 / 15
3,256
233
58,403
117,422
47,179
Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
58
9 / 10 / 10
3,744
267
114,584
52,108
2,150
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grohk
Tromator
Grohk
59
5 / 8 / 27
4,146
296
87,115
72,384
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
iimons
Fernando
59
8 / 11 / 8
3,733
267
58,057
77,937
82,841
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
kmgt
Mal'Damba
60
4 / 9 / 21
3,380
241
74,346
45,938
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Androxus
Ðαβżεε
Androxus
46
15 / 12 / 8
3,758
268
114,198
54,715
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
7m 58s
146
Kill Participation
115
49
Kills
41
41
Deaths
50
97
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
6
25
3.42
W
Raum
5
7
35
3.21
L
Tiberius
9
10
10
1.4
L
Grohk
Tromator
Grohk
5
8
27
2.31
L
Fernando
iimons
Fernando
8
11
8
1.09
L
Mal'Damba
kmgt
Mal'Damba
4
9
21
1.61
L
Androxus
Ðαβżεε
Androxus
15
12
8
1.58
W
15
11
15
2.05
W
9
11
7
1.14
W
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,082
Damage
448,300
448,300
Taken
303,082
47,179
Shielding
84,991
238,704
Healing
171,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,825
16,242
85,228
26,790
54,292
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
76,369
53,148
43,887
32,431
165,770
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Tiberius
114,584
84,164
0
7,752
52,108
2,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
Tromator
Grohk
87,115
56,965
78,008
45,621
72,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
iimons
Fernando
58,057
37,826
0
1,269
77,937
82,841
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
kmgt
Mal'Damba
74,346
31,651
32,919
4,953
45,938
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Ðαβżεε
Androxus
114,198
80,865
0
802
54,715
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
61,737
48,428
0
23,093
67,291
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
55,748
38,933
0
1,642
43,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
58,403
55,040
4,285
21,348
117,422
47,179
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role