Player Matchup
VS
Match Stats
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 5
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
Forever Changed
Increase your maximum Health by 750.
Level 5
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
Incorporeal
Armor
Increase your maximum Health by 200.
Level 4
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Tools of Salvation
Increase your maximum Health by 600.
Level 4
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4
Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5
Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.