Player Matchup

Maeve
Maeve
Masters
AwakenedProdigy
Maeve
Masters
Level 120
Champion Stats
0W - 1L
1,252 SR
Queue Stats
329W - 194L
1,808 Elo+
Party 1
Nyx
Nyx
Platinum III
Fersaurius
Nyx
Platinum III
Level 999
Champion Stats
39W - 30L
1,677 SR
Queue Stats
724W - 676L
1,531 Elo+
Solo
Grohk
Grohk
Diamond V
JuggerNaaaaaut
Grohk
Diamond V
Level 490
Champion Stats
2W - 3L
1,583 SR
Queue Stats
589W - 547L
1,610 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond I
LeightonsDad
Mal'Damba
Diamond I
Level 147
Champion Stats
3W - 2L
1,813 SR
Queue Stats
249W - 132L
1,780 Elo+
Party 1
Terminus
Terminus
Platinum II
solojesusJr
Terminus
Platinum II
Level 63
Champion Stats
9W - 13L
1,631 SR
Queue Stats
148W - 122L
1,605 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 364
1,591 SR
1,667 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 708
1,651 SR
1,655 Elo+
Makoa
Makoa
Platinum III
DisasterSoul
Makoa
Platinum III
Level 486
Champion Stats
10W - 19L
1,570 SR
Queue Stats
476W - 437L
1,620 Elo+
Solo
Octavia
Octavia
Diamond IV
Gustαvo
Octavia
Diamond IV
Level 999
Champion Stats
30W - 42L
1,581 SR
Queue Stats
1,073W - 1,041L
1,659 Elo+
Solo
Lex
Lex
Diamond II
HellooWorld
Lex
Diamond II
Level 303
Champion Stats
31W - 27L
1,682 SR
Queue Stats
393W - 336L
1,697 Elo+
Party 2
Moji
Moji
Diamond III
Soöna
Moji
Diamond III
Level 754
Champion Stats
3W - 4L
1,703 SR
Queue Stats
212W - 200L
1,670 Elo+
Solo
Seris
Seris
Platinum I
aereae
Seris
Platinum I
Level 999
Champion Stats
70W - 65L
1,720 SR
Queue Stats
1,604W - 1,538L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
13 / 16 / 10
3,823
255
111,640
69,254
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
6 / 13 / 16
4,164
278
111,603
115,791
80,842
Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

The New Order

The New Order

Royal Presence

Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
7 / 9 / 17
4,170
278
69,555
99,454
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Mal'Damba
LeightonsDad
Mal'Damba
49
3 / 5 / 19
4,243
283
57,970
49,059
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
solojesusJr
Terminus
43
3 / 11 / 8
2,894
193
52,058
144,153
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
CassieKinessa
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 6 / 23
4,277
285
80,306
172,437
70,511
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Octavia
Gustαvo
Octavia
59
21 / 4 / 18
4,743
316
162,706
57,632
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

56
20 / 8 / 23
5,046
336
143,383
72,727
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Moji
Soöna
Moji
58
4 / 3 / 32
4,715
314
32,081
35,049
36,893

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Seris
aereae
Seris
60
6 / 11 / 24
2,211
147
59,235
64,981
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
10m 18s
102
Kill Participation
177
32
Kills
57
54
Deaths
32
70
Assists
120
Player
Kills
Deaths
Assists
KDA
L
13
16
10
1.13
W
6
6
23
2.92
L
6
13
16
1.08
W
Octavia
Gustαvo
Octavia
21
4
18
7.5
W
20
8
23
3.94
L
7
9
17
1.72
L
Mal'Damba
LeightonsDad
Mal'Damba
3
5
19
2.5
W
Moji
Soöna
Moji
4
3
32
6.67
W
Seris
aereae
Seris
6
11
24
1.64
L
Terminus
solojesusJr
Terminus
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,826
Damage
477,711
477,711
Taken
402,826
80,842
Shielding
107,404
346,617
Healing
256,402
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
111,640
110,917
0
3,082
69,254
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
80,306
74,162
0
148
172,437
70,511

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
111,603
50,481
0
715
115,791
80,842

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Gustαvo
Octavia
162,706
152,129
0
215
57,632
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
143,383
133,115
0
241
72,727
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
69,555
42,235
89,960
45,441
99,454
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
LeightonsDad
Mal'Damba
57,970
38,633
170,337
21,282
49,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Moji
Soöna
Moji
32,081
32,081
170,947
22,176
35,049
36,893
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Seris
aereae
Seris
59,235
47,538
42,098
20,577
64,981
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
solojesusJr
Terminus
52,058
40,717
0
15,800
144,153
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role