Player Matchup

Vora
Vora
Depë
Vora
Level 999
Champion Stats
8W - 4L
1,705 SR
Queue Stats
797W - 370L
1,729 Elo+
Party 1
Ying
Ying
GROGO34
Ying
Level 55
Champion Stats
17W - 16L
1,560 SR
Queue Stats
118W - 115L
1,551 Elo+
Solo
Azaan
Azaan
Juanesvj
Azaan
Level 738
Champion Stats
6W - 5L
1,660 SR
Queue Stats
471W - 482L
1,555 Elo+
Solo
SemLimitess
Unknown
Level 428
Champion Stats
31W - 31L
1,594 SR
Queue Stats
251W - 280L
1,508 Elo+
Solo
Androxus
Androxus
кnost
Androxus
Level 644
Champion Stats
243W - 94L
1,801 SR
Queue Stats
1,024W - 472L
1,754 Elo+
Party 1
Team Averages
Level 573
1,664 SR
1,619 Elo+

VS

Team Averages
Level 411
1,468 SR
1,551 Elo+
Mal'Damba
Mal'Damba
 
Mal'Damba
Level 300
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Imani
Imani
Bulka10
Imani
Level 579
Champion Stats
2W - 0L
1,251 SR
Queue Stats
83W - 79L
1,558 Elo+
Party 2
Viktor
Viktor
DarkShimu
Viktor
Level 61
Champion Stats
4W - 2L
1,401 SR
Queue Stats
8W - 14L
1,494 Elo+
Party 2
Khan
Khan
MelzinhoSalgado
Khan
Level 190
Champion Stats
11W - 16L
1,498 SR
Queue Stats
184W - 206L
1,564 Elo+
Solo
Maeve
Maeve
comunistä
Maeve
Level 927
Champion Stats
145W - 142L
1,688 SR
Queue Stats
2,210W - 2,237L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Depë
Vora
60
0 / 6 / 3
613
102
8,190
16,057
375
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
GROGO34
Ying
10
0 / 7 / 0
831
139
8,172
19,205
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Azaan
Juanesvj
Azaan
59
0 / 4 / 0
1,015
169
3,671
18,841
2,054
Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

SemLimitess
Unknown
52
3 / 6 / 1
1,046
174
10,548
19,834
630

Level 5

Level 4

Level 2

Level 3

Level 1

Level 1

Androxus
кnost
Androxus
55
7 / 8 / 1
1,571
262
19,005
17,430
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
58
28 / 2 / 1
2,678
446
68,132
9,779
75
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Imani
Bulka10
Imani
58
0 / 2 / 2
1,461
244
6,969
7,019
900
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Viktor
DarkShimu
Viktor
37
1 / 3 / 3
1,738
290
6,430
9,865
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

47
0 / 0 / 4
1,797
300
5,033
14,141
2,221
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
58
2 / 3 / 1
1,497
250
4,803
8,782
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14s
Objective Time
5m 35s
15
Kill Participation
42
10
Kills
31
31
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
 
Mal'Damba
28
2
1
14.25
W
Imani
Bulka10
Imani
0
2
2
0.5
W
Viktor
DarkShimu
Viktor
1
3
3
0.83
L
Vora
Depë
Vora
0
6
3
0.25
L
Ying
GROGO34
Ying
0
7
0
0
L
Azaan
Juanesvj
Azaan
0
4
0
0
W
0
0
4
2
L
SemLimitess
Unknown
3
6
1
0.58
W
Maeve
2
3
1
0.83
L
Androxus
кnost
Androxus
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
91,367
91,367
Taken
49,586
3,059
Shielding
3,196
13,933
Healing
25,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
 
Mal'Damba
68,132
4,379
2,465
4,454
9,779
75

Level 2

W
Imani
Bulka10
Imani
6,969
3,797
0
1,602
7,019
900
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Viktor
DarkShimu
Viktor
6,430
5,140
0
2,623
9,865
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
Depë
Vora
8,190
6,630
0
2,464
16,057
375
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
GROGO34
Ying
8,172
3,222
4,003
3,805
19,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Juanesvj
Azaan
3,671
3,071
0
210
18,841
2,054

Level 1

Level 1

W
5,033
4,570
1,201
10,460
14,141
2,221
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
SemLimitess
Unknown
10,548
8,350
0
3,451
19,834
630
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
4,803
4,803
0
2,498
8,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
кnost
Androxus
19,005
16,446
0
0
17,430
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role