Player Matchup

Atlas
Atlas
Silver I
FuzzyMonkay
Atlas
Silver I
Level 42
Champion Stats
5W - 3L
1,435 SR
Queue Stats
21W - 6L
1,536 Elo+
Party 1
Terminus
Terminus
Qualifying
Lordecobra
Terminus
Qualifying
Level 46
Champion Stats
0W - 1L
1,668 SR
Queue Stats
4W - 7L
1,429 Elo+
Party 3
Ying
Ying
Silver V
alstoa
Ying
Silver V
Level 113
Champion Stats
6W - 3L
1,386 SR
Queue Stats
21W - 7L
1,517 Elo+
Party 1
Talus
Talus
Qualifying
ghostbigode
Talus
Qualifying
Level 258
Champion Stats
11W - 13L
1,594 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 3
Lillith
Lillith
Diamond V
iMtrolling_gg
Lillith
Diamond V
Level 999
Champion Stats
12W - 10L
1,703 SR
Queue Stats
250W - 234L
1,625 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 292
1,557 SR
1,516 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 558
1,634 SR
1,547 Elo+
Dredge
Dredge
Gold I
FonchoKiller
Dredge
Gold I
Level 846
Champion Stats
283W - 225L
1,657 SR
Queue Stats
1,076W - 1,036L
1,577 Elo+
Party 4
Ash
Ash
Gold III
MonotoneJones
Ash
Gold III
Level 403
Champion Stats
2W - 2L
1,448 SR
Queue Stats
31W - 19L
1,596 Elo+
Party 2
Rei
Rei
Gold II
MrBillyBlanco
Rei
Gold II
Level 969
Champion Stats
45W - 46L
1,634 SR
Queue Stats
666W - 638L
1,492 Elo+
Solo
Fernando
Fernando
Gold III
TACOOOO07
Fernando
Gold III
Level 45
Champion Stats
10W - 3L
1,748 SR
Queue Stats
81W - 78L
1,474 Elo+
Party 2
Androxus
Androxus
Platinum III
県Steve
Androxus
Platinum III
Level 528
Champion Stats
56W - 43L
1,684 SR
Queue Stats
217W - 187L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
7 / 6 / 8
3,027
252
70,436
117,464
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
Lordecobra
Terminus
32
3 / 12 / 7
2,346
196
50,370
116,103
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
alstoa
Ying
35
1 / 5 / 10
3,153
263
15,893
31,903
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
10 / 11 / 4
2,421
202
63,252
58,108
0
Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 350 after activating Blitz Upper.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Lillith
60
7 / 13 / 8
2,380
198
75,104
47,632
900
Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Bans
WilloVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
48
16 / 6 / 12
3,990
333
127,424
38,189
2,846
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
7 / 6 / 25
3,561
297
58,655
71,562
33,822
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
1 / 7 / 26
3,758
313
16,768
33,613
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
TACOOOO07
Fernando
35
2 / 5 / 16
3,833
319
54,065
88,235
57,987
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
県Steve
Androxus
58
24 / 4 / 11
4,178
348
114,298
43,456
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
9m 37s
65
Kill Participation
140
28
Kills
50
47
Deaths
28
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Dredge
16
6
12
3.67
L
7
6
8
1.83
L
Terminus
Lordecobra
Terminus
3
12
7
0.54
W
7
6
25
3.25
W
1
7
26
2
W
Fernando
TACOOOO07
Fernando
2
5
16
2
L
Ying
alstoa
Ying
1
5
10
1.2
L
10
11
4
1.09
L
Lillith
7
13
8
0.85
W
Androxus
県Steve
Androxus
24
4
11
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,055
Damage
371,210
371,210
Taken
275,055
900
Shielding
94,655
186,682
Healing
173,496
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
127,424
79,027
0
12,341
38,189
2,846
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
70,436
70,436
0
8,041
117,464
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Terminus
Lordecobra
Terminus
50,370
33,324
0
12,326
116,103
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
58,655
54,818
0
2,475
71,562
33,822
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
16,768
15,591
118,294
18,776
33,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
TACOOOO07
Fernando
54,065
38,483
0
13,388
88,235
57,987
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
alstoa
Ying
15,893
15,893
95,322
19,083
31,903
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,252
58,770
0
16,450
58,108
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
75,104
40,027
34,998
462
47,632
900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Androxus
県Steve
Androxus
114,298
88,130
0
8,222
43,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role