Player Matchup

Jenos
Jenos
FROSTEDYENA
Jenos
Level 336
Champion Stats
18W - 26L
1,558 SR
Queue Stats
1,413W - 1,406L
1,598 Elo+
Solo
Vatu
Vatu
MikeGS25
Vatu
Level 948
Champion Stats
82W - 74L
1,718 SR
Queue Stats
598W - 613L
1,648 Elo+
Solo
Khan
Khan
Mizzza
Khan
Level 423
Champion Stats
9W - 16L
1,525 SR
Queue Stats
1,027W - 1,027L
1,629 Elo+
Solo
Cassie
Cassie
Pyuá
Cassie
Level 999
Champion Stats
48W - 37L
1,612 SR
Queue Stats
314W - 296L
1,653 Elo+
Solo
Moji
Moji
Usaguii
Moji
Level 999
Champion Stats
96W - 117L
1,570 SR
Queue Stats
1,116W - 1,133L
1,645 Elo+
Solo
Team Averages
Level 741
1,597 SR
1,635 Elo+

VS

Team Averages
Level 812
1,598 SR
1,611 Elo+
Willo
Willo
DAN07
Willo
Level 905
Champion Stats
18W - 17L
1,563 SR
Queue Stats
336W - 325L
1,611 Elo+
Solo
Barik
Barik
IcyBlue1000
Barik
Level 160
Champion Stats
9W - 15L
1,513 SR
Queue Stats
671W - 642L
1,557 Elo+
Solo
Lex
Lex
Kurokaze
Lex
Level 999
Champion Stats
11W - 23L
1,561 SR
Queue Stats
1,120W - 933L
1,604 Elo+
Solo
Imani
Imani
namechanged3601
Imani
Level 999
Champion Stats
43W - 32L
1,693 SR
Queue Stats
379W - 366L
1,679 Elo+
Solo
Corvus
Corvus
ßlueberry
Corvus
Level 999
Champion Stats
14W - 11L
1,659 SR
Queue Stats
1,406W - 1,199L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 5 / 6
1,603
267
20,383
24,797
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Vatu
59
2 / 7 / 2
1,125
188
26,887
35,498
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Level 1

Khan
Mizzza
Khan
59
0 / 3 / 1
1,023
171
14,960
40,862
3,535
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Cassie
Pyuá
Cassie
59
3 / 6 / 1
903
151
23,656
26,469
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Moji
Usaguii
Moji
59
1 / 4 / 2
1,199
200
2,969
22,741
4,187

Level 3

Level 4

Level 2

Level 5

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DAN07
Willo
59
1 / 5 / 8
1,771
295
22,001
13,354
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

30
4 / 1 / 10
2,405
401
28,297
20,173
33,789
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
11 / 0 / 9
2,745
458
51,872
23,587
0
Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
8 / 2 / 10
2,300
383
45,136
24,428
300
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Corvus
ßlueberry
Corvus
58
1 / 2 / 16
2,242
374
3,061
7,313
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
5m 42s
22
Kill Participation
78
10
Kills
25
25
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Willo
DAN07
Willo
1
5
8
1
L
4
5
6
1.4
W
4
1
10
9
W
11
0
9
15.5
L
Vatu
2
7
2
0.43
L
Khan
Mizzza
Khan
0
3
1
0.17
L
Cassie
Pyuá
Cassie
3
6
1
0.58
L
Moji
Usaguii
Moji
1
4
2
0.5
W
8
2
10
6.5
W
Corvus
ßlueberry
Corvus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,855
Damage
150,367
150,367
Taken
88,855
7,722
Shielding
34,089
81,764
Healing
57,121
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
DAN07
Willo
22,001
12,057
0
366
13,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,383
12,456
25,107
4,778
24,797
0

Level 1

W
28,297
28,297
0
934
20,173
33,789
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
51,872
50,072
0
1,990
23,587
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
26,887
17,547
0
5,404
35,498
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
Mizzza
Khan
14,960
14,360
0
2,489
40,862
3,535
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Pyuá
Cassie
23,656
17,529
0
2,306
26,469
0

Level 1

L
Moji
Usaguii
Moji
2,969
2,969
34,870
6,810
22,741
4,187

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
45,136
26,189
0
1,782
24,428
300
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Corvus
ßlueberry
Corvus
3,061
3,061
49,792
2,257
7,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role