Player Matchup

Fernando
Fernando
Gold II
Guaiky
Fernando
Gold II
Level 999
Champion Stats
26W - 16L
1,597 SR
Queue Stats
167W - 144L
1,594 Elo+
Solo
Lian
Lian
Gold II
a123gamer12
Lian
Gold II
Level 382
Champion Stats
3W - 7L
1,444 SR
Queue Stats
369W - 355L
1,508 Elo+
Party 2
Raum
Raum
Gold I
hyperactivememe
Raum
Gold I
Level 999
Champion Stats
240W - 216L
1,694 SR
Queue Stats
820W - 787L
1,495 Elo+
Party 2
Grohk
Grohk
Gold V
panchitox545
Grohk
Gold V
Level 67
Champion Stats
6W - 1L
1,752 SR
Queue Stats
117W - 107L
1,519 Elo+
Party 1
Skye
Skye
Gold II
xXGodOfDeath79Xx
Skye
Gold II
Level 232
Champion Stats
39W - 30L
1,613 SR
Queue Stats
305W - 301L
1,482 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 536
1,620 SR
1,520 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 415
1,614 SR
1,504 Elo+
Willo
Willo
Platinum II
CelesteAzul
Willo
Platinum II
Level 87
Champion Stats
22W - 17L
1,680 SR
Queue Stats
121W - 100L
1,593 Elo+
Solo
VII
VII
Silver II
Ozymandias-VI
VII
Silver II
Level 125
Champion Stats
3W - 5L
1,669 SR
Queue Stats
125W - 127L
1,457 Elo+
Solo
Makoa
Makoa
Gold II
Str33tJustice
Makoa
Gold II
Level 303
Champion Stats
5W - 14L
1,510 SR
Queue Stats
148W - 138L
1,514 Elo+
Solo
Ying
Ying
Gold II
TreDay_6293
Ying
Gold II
Level 920
Champion Stats
24W - 15L
1,629 SR
Queue Stats
506W - 457L
1,520 Elo+
Solo
Ash
Ash
Gold II
gorila 009
Ash
Gold II
Level 640
Champion Stats
14W - 11L
1,581 SR
Queue Stats
240W - 264L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Guaiky
Fernando
60
1 / 5 / 17
4,115
343
50,480
89,817
131,694
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
14 / 7 / 9
3,856
321
103,385
39,371
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
6 / 3 / 22
4,378
365
70,402
142,897
11,639
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

47
9 / 5 / 16
4,012
334
45,181
57,514
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

51
8 / 11 / 7
3,210
268
67,059
59,413
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Bans
ZhinTalus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
11 / 8 / 11
3,170
264
122,469
38,327
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

42
3 / 13 / 9
2,210
184
63,856
47,323
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
9 / 7 / 7
2,737
228
60,998
109,441
31,700
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

46
3 / 3 / 19
4,744
395
75,343
36,358
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
5 / 7 / 7
4,231
353
66,346
105,058
62,494
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 4s
Objective Time
4m 43s
109
Kill Participation
84
38
Kills
31
31
Deaths
38
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
11
8
11
2.06
W
Fernando
Guaiky
Fernando
1
5
17
1.9
L
3
13
9
0.58
L
9
7
7
1.79
L
3
3
19
4.17
W
14
7
9
2.64
L
5
7
7
1.21
W
6
3
22
5.67
W
9
5
16
3.4
W
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,507
Damage
389,012
389,012
Taken
336,507
143,333
Shielding
94,194
206,784
Healing
188,676
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
122,469
108,576
386
3,079
38,327
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
Guaiky
Fernando
50,480
28,168
0
255
89,817
131,694
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,856
59,156
1,301
3,666
47,323
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
60,998
56,817
0
17,388
109,441
31,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
75,343
33,323
132,387
27,708
36,358
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
103,385
94,712
135
5,765
39,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
66,346
56,472
0
2,761
105,058
62,494

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
70,402
54,255
41,688
22,548
142,897
11,639

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
45,181
33,279
57,419
33,665
57,514
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,059
44,117
23,774
21,535
59,413
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role