Player Matchup

Grohk
Grohk
Carniestyle
Grohk
Level 39
Champion Stats
10W - 5L
1,725 SR
Queue Stats
44W - 53L
1,570 Elo+
Party 2
Jeebusthegod
Unknown
Level 30
Champion Stats
4W - 0L
1,773 SR
Queue Stats
5W - 0L
1,901 Elo+
Party 1
Tyra
Tyra
MaGneThEAd
Tyra
Level 342
Champion Stats
280W - 291L
1,584 SR
Queue Stats
343W - 383L
1,569 Elo+
Party 2
Androxus
Androxus
Tryit333
Androxus
Level 368
Champion Stats
38W - 36L
1,602 SR
Queue Stats
914W - 807L
1,562 Elo+
Solo
Koga
Koga
tinytiger78
Koga
Level 85
Champion Stats
3W - 0L
1,815 SR
Queue Stats
5W - 0L
1,901 Elo+
Party 1
Team Averages
Level 173
1,700 SR
1,701 Elo+

VS

Team Averages
Level 423
1,555 SR
1,601 Elo+
Vatu
Vatu
HeaIerSkye
Vatu
Level 833
Champion Stats
7W - 2L
1,848 SR
Queue Stats
562W - 115L
2,011 Elo+
Solo
Vora
Vora
KhalB24
Vora
Level 268
Champion Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ruckus
Ruckus
Kriuzchase
Ruckus
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 3
Kinessa
Kinessa
Zalces
Kinessa
Level 999
Champion Stats
16W - 20L
1,563 SR
Queue Stats
431W - 313L
1,699 Elo+
Solo
Ying
Ying
zZSunlightZz
Ying
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
2 / 6 / 15
2,475
495
11,399
34,529
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Jeebusthegod
Unknown
15
18 / 9 / 8
3,365
673
54,344
33,185
0

Level 4

Level 2

Level 2

Level 4

Level 3

Level 1

59
6 / 3 / 6
2,475
495
24,342
23,420
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Androxus
Tryit333
Androxus
60
6 / 3 / 11
2,613
523
18,685
19,752
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

50
8 / 10 / 9
2,720
544
40,623
31,417
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

-5

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
13 / 4 / 5
3,227
645
35,624
25,975
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Vora
KhalB24
Vora
53
4 / 11 / 6
2,519
504
19,892
28,221
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Kriuzchase
Ruckus
4
2 / 7 / 6
2,305
461
11,200
41,048
21,071
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Kinessa
Zalces
Kinessa
57
10 / 8 / 10
3,180
636
68,411
25,066
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

2
2 / 10 / 7
2,365
473
7,176
29,083
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
65
40
Kills
31
31
Deaths
40
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
13
4
5
3.88
W
Jeebusthegod
Unknown
18
9
8
2.44
L
Vora
KhalB24
Vora
4
11
6
0.64
L
Ruckus
Kriuzchase
Ruckus
2
7
6
0.71
W
6
3
6
3
W
Androxus
Tryit333
Androxus
6
3
11
3.83
L
Kinessa
Zalces
Kinessa
10
8
10
1.88
W
8
10
9
1.25
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,393
Damage
142,303
142,303
Taken
149,393
0
Shielding
21,071
60,286
Healing
38,682
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
11,399
8,215
20,509
21,062
34,529
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
35,624
27,062
0
10,144
25,975
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Jeebusthegod
Unknown
54,344
44,791
0
1,090
33,185
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Vora
KhalB24
Vora
19,892
12,509
0
1,707
28,221
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Kriuzchase
Ruckus
11,200
8,986
0
977
41,048
21,071
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,342
10,767
0
2,465
23,420
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Tryit333
Androxus
18,685
14,670
2,248
10,032
19,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kinessa
Zalces
Kinessa
68,411
61,915
0
4,069
25,066
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
40,623
31,581
0
2,880
31,417
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
7,176
6,256
16,260
5,525
29,083
0

Damage Done by Role

Damage Taken by Role