Player Matchup

Jenos
Jenos
CharcoalWolf
Jenos
Level 42
Champion Stats
7W - 5L
1,640 SR
Queue Stats
102W - 89L
1,626 Elo+
Solo
Fernando
Fernando
KehlMalgan
Fernando
Level 195
Champion Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,525 Elo+
Solo
Maeve
Maeve
OmgLaith
Maeve
Level 50
Champion Stats
15W - 7L
1,689 SR
Queue Stats
97W - 74L
1,646 Elo+
Solo
Cassie
Cassie
نكمك
Cassie
Level 46
Champion Stats
79W - 71L
1,684 SR
Queue Stats
174W - 150L
1,645 Elo+
Solo
VII
VII
ういさん
VII
Level 22
Champion Stats
2W - 0L
1,738 SR
Queue Stats
17W - 7L
1,713 Elo+
Solo
Team Averages
Level 71
1,650 SR
1,631 Elo+

VS

Team Averages
Level 93
1,557 SR
1,584 Elo+
Saati
Saati
GotRektds
Saati
Level 233
Champion Stats
0W - 1L
1,500 SR
Queue Stats
227W - 167L
1,690 Elo+
Party 1
Makoa
Makoa
Pekkin
Makoa
Level 108
Champion Stats
8W - 14L
1,517 SR
Queue Stats
288W - 242L
1,653 Elo+
Party 1
Androxus
Androxus
RocketFireKiwi
Androxus
Level 33
Champion Stats
20W - 16L
1,656 SR
Queue Stats
121W - 109L
1,602 Elo+
Party 2
Viktor
Viktor
SRC13
Viktor
Level 55
Champion Stats
6W - 11L
1,565 SR
Queue Stats
7W - 21L
1,366 Elo+
Solo
Mal'Damba
Mal'Damba
ihavenofrensTwT
Mal'Damba
Level 35
Champion Stats
16W - 23L
1,546 SR
Queue Stats
116W - 83L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
4 / 12 / 33
3,882
243
36,015
47,265
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
KehlMalgan
Fernando
46
3 / 6 / 6
4,071
254
40,886
80,440
124,879
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
OmgLaith
Maeve
32
7 / 14 / 14
3,020
189
55,827
55,699
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Cassie
نكمك
Cassie
28
24 / 9 / 14
4,329
271
112,790
51,977
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

20
24 / 12 / 9
4,109
257
103,325
54,019
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GotRektds
Saati
45
14 / 14 / 9
3,358
210
76,001
56,155
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Makoa
Pekkin
Makoa
40
7 / 9 / 8
3,232
202
45,361
125,773
48,361
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Androxus
28
23 / 13 / 13
4,139
259
81,901
62,263
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Viktor
SRC13
Viktor
22
6 / 18 / 6
2,641
165
50,690
63,466
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Mal'Damba
ihavenofrensTwT
Mal'Damba
18
2 / 8 / 27
3,519
220
35,447
41,186
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
4m 16s
138
Kill Participation
115
62
Kills
52
53
Deaths
62
76
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
12
33
1.71
L
Saati
GotRektds
Saati
14
14
9
1.32
W
Fernando
KehlMalgan
Fernando
3
6
6
1
W
Maeve
OmgLaith
Maeve
7
14
14
1
L
Makoa
Pekkin
Makoa
7
9
8
1.22
L
Androxus
23
13
13
2.27
L
Viktor
SRC13
Viktor
6
18
6
0.5
L
Mal'Damba
ihavenofrensTwT
Mal'Damba
2
8
27
1.94
W
Cassie
نكمك
Cassie
24
9
14
3.44
W
24
12
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,843
Damage
289,400
289,400
Taken
348,843
124,879
Shielding
48,361
159,411
Healing
152,868
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,015
14,667
95,831
20,650
47,265
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Saati
GotRektds
Saati
76,001
63,237
0
6,834
56,155
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
KehlMalgan
Fernando
40,886
27,667
0
10,615
80,440
124,879
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Maeve
OmgLaith
Maeve
55,827
48,858
0
12,699
55,699
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Makoa
Pekkin
Makoa
45,361
40,781
0
8,344
125,773
48,361
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Androxus
81,901
64,898
0
3,714
62,263
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
SRC13
Viktor
50,690
37,257
0
3,448
63,466
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
ihavenofrensTwT
Mal'Damba
35,447
18,827
109,571
20,957
41,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Cassie
نكمك
Cassie
112,790
70,532
0
9,141
51,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
103,325
99,119
0
10,475
54,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role