Player Matchup

Fernando
Fernando
Armageddon666
Fernando
Level 479
Champion Stats
80W - 42L
1,746 SR
Queue Stats
195W - 174L
1,629 Elo+
Solo
Ying
Ying
RAFAX1V1
Ying
Level 27
Champion Stats
23W - 29L
1,500 SR
Queue Stats
62W - 91L
1,307 Elo+
Solo
Bomb King
Bomb King
ZéMarcos
Bomb King
Level 79
Champion Stats
13W - 14L
1,442 SR
Queue Stats
110W - 108L
1,541 Elo+
Solo
Ruckus
Ruckus
f4c7nd0
Ruckus
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kasumi
Kasumi
slackerman
Kasumi
Level 47
Champion Stats
8W - 12L
1,530 SR
Queue Stats
79W - 85L
1,523 Elo+
Solo
Team Averages
Level 129
1,544 SR
1,500 Elo+

VS

Team Averages
Level 387
1,593 SR
1,490 Elo+
Grover
Grover
Avenaechoco
Grover
Level 25
Champion Stats
6W - 6L
1,651 SR
Queue Stats
17W - 27L
1,400 Elo+
Solo
Tyra
Tyra
BenjotinhA
Tyra
Level 14
Champion Stats
3W - 1L
1,567 SR
Queue Stats
8W - 7L
1,462 Elo+
Solo
Ash
Ash
Isaias04
Ash
Level 131
Champion Stats
5W - 2L
1,621 SR
Queue Stats
184W - 144L
1,511 Elo+
Solo
Viktor
Viktor
KanelaDeKiwi
Viktor
Level 999
Champion Stats
20W - 14L
1,521 SR
Queue Stats
629W - 590L
1,610 Elo+
Solo
Skye
Skye
davidneco19
Skye
Level 764
Champion Stats
49W - 39L
1,603 SR
Queue Stats
438W - 455L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Armageddon666
Fernando
59
12 / 15 / 17
4,744
279
70,993
97,816
138,548
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
25
1 / 14 / 12
2,797
165
14,793
40,811
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
ZéMarcos
Bomb King
34
7 / 12 / 8
2,851
168
37,832
39,488
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
f4c7nd0
Ruckus
12
10 / 19 / 14
3,878
228
71,504
98,736
35,666
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Kasumi
slackerman
Kasumi
26
16 / 16 / 14
4,196
247
93,937
45,450
150
Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
13
4 / 12 / 34
3,809
224
32,194
64,132
3,051
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

7
11 / 12 / 13
3,490
205
69,017
51,706
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
5 / 10 / 21
3,842
226
37,979
90,227
87,786
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Viktor
60
25 / 2 / 19
4,279
252
99,567
36,983
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

60
31 / 10 / 13
4,467
263
83,544
46,011
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 10s
Objective Time
8m 42s
111
Kill Participation
176
46
Kills
76
76
Deaths
46
65
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fernando
Armageddon666
Fernando
12
15
17
1.37
W
Grover
4
12
34
1.75
W
11
12
13
1.46
W
5
10
21
1.55
W
Viktor
25
2
19
17.25
L
Ying
1
14
12
0.5
L
Bomb King
ZéMarcos
Bomb King
7
12
8
0.92
W
31
10
13
3.75
L
Ruckus
f4c7nd0
Ruckus
10
19
14
0.89
L
Kasumi
slackerman
Kasumi
16
16
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,059
Damage
322,301
322,301
Taken
289,059
174,364
Shielding
90,837
75,450
Healing
139,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Armageddon666
Fernando
70,993
45,567
829
16,727
97,816
138,548

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grover
32,194
22,354
67,579
32,985
64,132
3,051
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
69,017
28,906
0
3,938
51,706
0
W
37,979
33,379
0
11,009
90,227
87,786
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
99,567
62,801
0
17,262
36,983
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
14,793
14,793
18,539
5,421
40,811
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Bomb King
ZéMarcos
Bomb King
37,832
28,174
0
10,172
39,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
83,544
60,234
0
6,594
46,011
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
f4c7nd0
Ruckus
71,504
46,703
0
15,670
98,736
35,666

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
slackerman
Kasumi
93,937
72,800
0
8,092
45,450
150

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role