Player Matchup

Terminus
Terminus
Qualifying
Baptiste_Da_God
Terminus
Qualifying
Level 246
Champion Stats
2W - 1L
1,754 SR
Queue Stats
16W - 18L
1,505 Elo+
Party 1
Seris
Seris
Gold III
Jackson1379
Seris
Gold III
Level 692
Champion Stats
5W - 2L
1,819 SR
Queue Stats
202W - 172L
1,493 Elo+
Solo
Vora
Vora
Platinum V
PetroCarechimba
Vora
Platinum V
Level 161
Champion Stats
23W - 17L
1,678 SR
Queue Stats
586W - 551L
1,533 Elo+
Solo
Saati
Saati
Gold IV
bloodymari27
Saati
Gold IV
Level 999
Champion Stats
0W - 1L
1,580 SR
Queue Stats
206W - 189L
1,497 Elo+
Solo
Fernando
Fernando
Qualifying
tha_glizzy_god
Fernando
Qualifying
Level 169
Champion Stats
1W - 1L
1,708 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 453
1,708 SR
1,499 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 549
1,547 SR
1,513 Elo+
Ying
Ying
Gold II
AIMBOT_REVERB
Ying
Gold II
Level 433
Champion Stats
2W - 7L
1,577 SR
Queue Stats
115W - 85L
1,528 Elo+
Solo
Atlas
Atlas
Gold V
ARealBigBagaDank
Atlas
Gold V
Level 999
Champion Stats
6W - 5L
1,453 SR
Queue Stats
106W - 82L
1,524 Elo+
Solo
Ash
Ash
Gold III
IIJaredII
Ash
Gold III
Level 43
Champion Stats
3W - 3L
1,622 SR
Queue Stats
65W - 66L
1,444 Elo+
Solo
Talus
Talus
Platinum V
KingBumi1083
Talus
Platinum V
Level 272
Champion Stats
10W - 9L
1,587 SR
Queue Stats
795W - 718L
1,534 Elo+
Solo
Cassie
Cassie
Platinum IV
ÃnåKin
Cassie
Platinum IV
Level 999
Champion Stats
11W - 16L
1,498 SR
Queue Stats
1,203W - 1,151L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
51
6 / 8 / 0
2,263
226
40,444
63,277
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

57
1 / 6 / 6
1,774
177
28,427
27,584
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
4 / 7 / 2
1,642
164
46,328
32,062
589
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 4 / 4
1,529
153
43,569
25,700
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
53
0 / 7 / 1
1,628
163
39,100
60,606
78,430
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
WilloKoga
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 2 / 19
3,135
314
9,787
24,454
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
5 / 3 / 3
2,662
266
29,187
71,174
3,600
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

17
5 / 2 / 11
3,235
324
44,249
52,628
9,148
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
6 / 4 / 13
2,656
266
53,045
24,999
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Dark Vision

Dark Vision

Blitz Upper

Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Cassie
ÃnåKin
Cassie
59
15 / 1 / 3
3,094
309
72,961
24,613
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 40s
Objective Time
8m 30s
25
Kill Participation
83
12
Kills
34
32
Deaths
12
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
5
3
3
2.17
L
Terminus
6
8
0
0.75
W
5
2
11
5.25
L
1
6
6
0.67
W
6
4
13
3.13
L
4
7
2
0.71
L
1
4
4
0.75
L
Fernando
0
7
1
0.07
W
Cassie
ÃnåKin
Cassie
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,868
Damage
209,229
209,229
Taken
197,868
79,019
Shielding
12,748
112,933
Healing
133,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,787
9,787
96,981
18,590
24,454
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,187
29,187
0
290
71,174
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
40,444
23,814
0
9,764
63,277
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
44,249
32,689
0
4,833
52,628
9,148

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,427
22,627
68,272
14,172
27,584
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
53,045
47,813
1,768
9,312
24,999
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
46,328
36,957
0
9,841
32,062
589

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,569
27,059
0
7,754
25,700
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
39,100
28,150
0
3,130
60,606
78,430
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
ÃnåKin
Cassie
72,961
55,031
0
1,782
24,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role